| Commit message (Collapse) | Author | Age |
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As the actual work is now mostly done in the evolution code, this really
only handles the symmetry condition on the x-axis.
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@134 eec4d7dc-71c2-46d6-addf-10296150bf52
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used
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@103 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@99 eec4d7dc-71c2-46d6-addf-10296150bf52
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Spacemask thorn from CactusEinstein.
Initial tests suggest perfect second order convergence but not quite
perfect fourth order convergence, at least at reasonable
resolutions. Convergence is still better than 3rd order, though.
Excision with the new spacemask has been added but not tested.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@97 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@87 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@81 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@79 eec4d7dc-71c2-46d6-addf-10296150bf52
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Possibly use ENO interpolation. Useful e.g. for hydro where shocks may appear.
To make Cartoon use the ENO interpolator you need an additional tags table entry. The same tags are used as for Carpet. Either
tags='Prolongation="TVD"'
or
tags='Prolongation="ENO"'
will work.
The default (i.e., with no tag) is to use the standard Lagrange polynomials. The tags "Lagrange" and "None" will also do this. Also, any direct call to the Cartoon functions (BndCartoon2DVI etc.) will use Lagrange interpolation.
Code from Burkhard Zink for interpolation; tags table stuff from me.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@76 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@74 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@71 eec4d7dc-71c2-46d6-addf-10296150bf52
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Why does a symmetry boundary condition need to bother retreiving and
storing faces, widths, and tables arrays...?
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@70 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@66 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@64 eec4d7dc-71c2-46d6-addf-10296150bf52
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