| Commit message (Collapse) | Author | Age |
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As the actual work is now mostly done in the evolution code, this really
only handles the symmetry condition on the x-axis.
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@137 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@136 eec4d7dc-71c2-46d6-addf-10296150bf52
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The variable is used by commented-out debugging code later in the file.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@135 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@134 eec4d7dc-71c2-46d6-addf-10296150bf52
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bytes. This happens when a processor have no points to interpolate and
is not an error. The assert statements now takes this case into account.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@125 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@124 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@123 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@122 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@121 eec4d7dc-71c2-46d6-addf-10296150bf52
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used
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@103 eec4d7dc-71c2-46d6-addf-10296150bf52
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solve a problem. The code is surely less clever and more readable.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@102 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@101 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@99 eec4d7dc-71c2-46d6-addf-10296150bf52
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ensures that if the interpolator is taking time derivatives that the
symmetry boundary conditions are suitably aware of what's going on.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@98 eec4d7dc-71c2-46d6-addf-10296150bf52
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Spacemask thorn from CactusEinstein.
Initial tests suggest perfect second order convergence but not quite
perfect fourth order convergence, at least at reasonable
resolutions. Convergence is still better than 3rd order, though.
Excision with the new spacemask has been added but not tested.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@97 eec4d7dc-71c2-46d6-addf-10296150bf52
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Add knowledge of the PROLONG_NONE type to lower level bits of the
code, in case that case propagates.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@94 eec4d7dc-71c2-46d6-addf-10296150bf52
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Remove unused variable.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@93 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@92 eec4d7dc-71c2-46d6-addf-10296150bf52
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This is actually legal and means that these components are all scalars
themselves; it is used e.g. in Whisky.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@91 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@89 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@88 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@87 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@86 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@84 eec4d7dc-71c2-46d6-addf-10296150bf52
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Change indentation.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@83 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@82 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@81 eec4d7dc-71c2-46d6-addf-10296150bf52
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now give the correct x coordinate in a multiprocessor run where the x direction is split.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@80 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@79 eec4d7dc-71c2-46d6-addf-10296150bf52
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beginning so that pgCC doesn't complain.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@77 eec4d7dc-71c2-46d6-addf-10296150bf52
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Possibly use ENO interpolation. Useful e.g. for hydro where shocks may appear.
To make Cartoon use the ENO interpolator you need an additional tags table entry. The same tags are used as for Carpet. Either
tags='Prolongation="TVD"'
or
tags='Prolongation="ENO"'
will work.
The default (i.e., with no tag) is to use the standard Lagrange polynomials. The tags "Lagrange" and "None" will also do this. Also, any direct call to the Cartoon functions (BndCartoon2DVI etc.) will use Lagrange interpolation.
Code from Burkhard Zink for interpolation; tags table stuff from me.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@76 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@75 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@74 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@73 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@72 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@71 eec4d7dc-71c2-46d6-addf-10296150bf52
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Why does a symmetry boundary condition need to bother retreiving and
storing faces, widths, and tables arrays...?
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@70 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@66 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@64 eec4d7dc-71c2-46d6-addf-10296150bf52
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since the stagleap method no longer exists in ADM_BSSN.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@63 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@62 eec4d7dc-71c2-46d6-addf-10296150bf52
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Added function prototypes.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@55 eec4d7dc-71c2-46d6-addf-10296150bf52
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condition on an entire group.
Clean up of BndCartoon2DGN:
* checks for valid group name, and gives appropriate error message
* properly handles verbose messages
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@54 eec4d7dc-71c2-46d6-addf-10296150bf52
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Also fixed parameter get/set code in grid resizing routine.
This fixes code crashes on the T3E.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@48 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@39 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@38 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@37 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@36 eec4d7dc-71c2-46d6-addf-10296150bf52
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prevent a processor boundary problem. This also fixes the NaNs that
were showing up in the ahf.gauss output of the test-suites, however
it is not clear that the gaussian curvature calculation in the
AHFinder is properly cartoonised anyways.
This fix required modifications to the test-suites.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@35 eec4d7dc-71c2-46d6-addf-10296150bf52
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