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path: root/quantum/rgb_matrix_animations
Commit message (Collapse)AuthorAge
* clang-format changesskullY2019-08-30
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* Switching rgb_config_t to use HSV structRyan Caltabiano2019-07-12
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* Fixing effects to respect user sat and val levels (#6275)XScorpion22019-07-11
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* Reduce rgb matrix firmware sizeRyan Caltabiano2019-05-19
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* Added custom center point to rgb matrixRyan Caltabiano2019-05-19
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* Spirals, Pinwheels, and Documentation....Oh My! RGB Matrix Effects (#5877)XScorpion22019-05-19
| | | | | | | | * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions
* Single Color Band scrolling left to right effects (#5867)XScorpion22019-05-19
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* Fix for Solid Reactive mode bug (#5846)XScorpion22019-05-11
| | | derp, forgot to remove the pragma once
* RGB Matrix Effects: Cycle Out to In & Cycle Out to In Dual (#5812)XScorpion22019-05-10
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* Cleanup/rgb matrix (#5811)XScorpion22019-05-10
| | | | | | | | | | | | | | | | | | | | | | * clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
* RGB Matrix Typing Heatmap (#5786)XScorpion22019-05-07
| | | | | | * RGB Matrix Typing Heatmap Effect * Fixing file name and effect init
* rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part ↵XScorpion22019-05-07
| | | | | | | | | | | | | | | | 2) (#5783) * Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
* Simple fix for selecting which tracked key press to work off of for simple ↵XScorpion22019-05-01
| | | | reactive effects (#5745)
* Updated rgb_led struct field modifier to flags (#5619)XScorpion22019-04-29
| | | | Updated effects to test led flags Updated massdrop to use new flags field for led toggle
* RGB Matrix Animations: Three/six new reactive effects (wide, cross, nexus) ↵M-AS2019-04-22
| | | | | | | | | | | | (#5602) * added 3 new RGB_Matrix effects * made cross effect behavior smoother * removed dead code * added effect descriptions
* Fix bugs that cause compile failures when enabling only some animations.Lenbok2019-04-06
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* RGB Matrix Overhaul (#5372)XScorpion22019-04-02
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain