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-rw-r--r--quantum/rgb_matrix_animations/alpha_mods_anim.h2
-rw-r--r--quantum/rgb_matrix_animations/breathing_anim.h4
-rw-r--r--quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/colorband_sat_anim.h7
-rw-r--r--quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/colorband_spiral_val_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/colorband_val_anim.h7
-rw-r--r--quantum/rgb_matrix_animations/cycle_all_anim.h6
-rw-r--r--quantum/rgb_matrix_animations/cycle_left_right_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/cycle_out_in_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/cycle_pinwheel_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/cycle_spiral_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/cycle_up_down_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/dual_beacon_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/gradient_up_down_anim.h4
-rw-r--r--quantum/rgb_matrix_animations/jellybean_raindrops_anim.h2
-rw-r--r--quantum/rgb_matrix_animations/rainbow_beacon_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/raindrops_anim.h6
-rw-r--r--quantum/rgb_matrix_animations/solid_color_anim.h3
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_cross.h5
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_nexus.h7
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_simple_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_wide.h5
-rw-r--r--quantum/rgb_matrix_animations/solid_splash_anim.h5
-rw-r--r--quantum/rgb_matrix_animations/splash_anim.h9
-rw-r--r--quantum/rgb_matrix_animations/typing_heatmap_anim.h2
31 files changed, 88 insertions, 66 deletions
diff --git a/quantum/rgb_matrix_animations/alpha_mods_anim.h b/quantum/rgb_matrix_animations/alpha_mods_anim.h
index 0fee19aefc..8df3356f61 100644
--- a/quantum/rgb_matrix_animations/alpha_mods_anim.h
+++ b/quantum/rgb_matrix_animations/alpha_mods_anim.h
@@ -6,7 +6,7 @@ RGB_MATRIX_EFFECT(ALPHAS_MODS)
bool ALPHAS_MODS(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
+ HSV hsv = rgb_matrix_config.hsv;
RGB rgb1 = hsv_to_rgb(hsv);
hsv.h += rgb_matrix_config.speed;
RGB rgb2 = hsv_to_rgb(hsv);
diff --git a/quantum/rgb_matrix_animations/breathing_anim.h b/quantum/rgb_matrix_animations/breathing_anim.h
index c357b53031..0af7b42cf3 100644
--- a/quantum/rgb_matrix_animations/breathing_anim.h
+++ b/quantum/rgb_matrix_animations/breathing_anim.h
@@ -5,9 +5,9 @@ RGB_MATRIX_EFFECT(BREATHING)
bool BREATHING(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
+ HSV hsv = rgb_matrix_config.hsv;
uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8);
- uint8_t val = scale8(abs8(sin8(time) - 128) * 2, rgb_matrix_config.val);
- HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, val };
+ hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
diff --git a/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h
index 3739cde1f6..4585c52716 100644
--- a/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h
+++ b/quantum/rgb_matrix_animations/colorband_pinwheel_sat_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(BAND_PINWHEEL_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void BAND_PINWHEEL_SAT_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
- hsv->s = scale8(rgb_matrix_config.sat - time - atan2_8(dy, dx) * 3, rgb_matrix_config.sat);
+static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+ hsv.s = scale8(hsv.s - time - atan2_8(dy, dx) * 3, hsv.s);
+ return hsv;
}
bool BAND_PINWHEEL_SAT(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h
index 6e5871d7ec..5cdb873489 100644
--- a/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h
+++ b/quantum/rgb_matrix_animations/colorband_pinwheel_val_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(BAND_PINWHEEL_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void BAND_PINWHEEL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
- hsv->v = scale8(rgb_matrix_config.val - time - atan2_8(dy, dx) * 3, rgb_matrix_config.val);
+static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+ hsv.v = scale8(hsv.v - time - atan2_8(dy, dx) * 3, hsv.v);
+ return hsv;
}
bool BAND_PINWHEEL_VAL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/colorband_sat_anim.h b/quantum/rgb_matrix_animations/colorband_sat_anim.h
index bfa1085cb1..a5175f1cd9 100644
--- a/quantum/rgb_matrix_animations/colorband_sat_anim.h
+++ b/quantum/rgb_matrix_animations/colorband_sat_anim.h
@@ -2,9 +2,10 @@
RGB_MATRIX_EFFECT(BAND_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void BAND_SAT_math(HSV* hsv, uint8_t i, uint8_t time) {
- int16_t s = rgb_matrix_config.sat - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
- hsv->s = scale8(s < 0 ? 0 : s, rgb_matrix_config.sat);
+static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) {
+ int16_t s = hsv.s - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
+ hsv.s = scale8(s < 0 ? 0 : s, hsv.s);
+ return hsv;
}
bool BAND_SAT(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h
index 7db01c5f9e..096c675de8 100644
--- a/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h
+++ b/quantum/rgb_matrix_animations/colorband_spiral_sat_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(BAND_SPIRAL_SAT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void BAND_SPIRAL_SAT_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
- hsv->s = scale8(rgb_matrix_config.sat + dist - time - atan2_8(dy, dx), rgb_matrix_config.sat);
+static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.s = scale8(hsv.s + dist - time - atan2_8(dy, dx), hsv.s);
+ return hsv;
}
bool BAND_SPIRAL_SAT(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h
index a16f8e2cea..1d4cc0c84f 100644
--- a/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h
+++ b/quantum/rgb_matrix_animations/colorband_spiral_val_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(BAND_SPIRAL_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void BAND_SPIRAL_VAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
- hsv->v = scale8(rgb_matrix_config.val + dist - time - atan2_8(dy, dx), rgb_matrix_config.val);
+static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.v = scale8(hsv.v + dist - time - atan2_8(dy, dx), hsv.v);
+ return hsv;
}
bool BAND_SPIRAL_VAL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/colorband_val_anim.h b/quantum/rgb_matrix_animations/colorband_val_anim.h
index 4b76924db9..de0bbb4715 100644
--- a/quantum/rgb_matrix_animations/colorband_val_anim.h
+++ b/quantum/rgb_matrix_animations/colorband_val_anim.h
@@ -2,9 +2,10 @@
RGB_MATRIX_EFFECT(BAND_VAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void BAND_VAL_math(HSV* hsv, uint8_t i, uint8_t time) {
- int16_t v = rgb_matrix_config.val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
- hsv->v = scale8(v < 0 ? 0 : v, rgb_matrix_config.val);
+static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) {
+ int16_t v = hsv.v - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
+ hsv.v = scale8(v < 0 ? 0 : v, hsv.v);
+ return hsv;
}
bool BAND_VAL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_all_anim.h b/quantum/rgb_matrix_animations/cycle_all_anim.h
index 380dbe05a4..0c45aba8b1 100644
--- a/quantum/rgb_matrix_animations/cycle_all_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_all_anim.h
@@ -2,9 +2,9 @@
RGB_MATRIX_EFFECT(CYCLE_ALL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_ALL_math(HSV* hsv, uint8_t i, uint8_t time)
-{
- hsv->h = time;
+static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time){
+ hsv.h = time;
+ return hsv;
}
bool CYCLE_ALL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_left_right_anim.h b/quantum/rgb_matrix_animations/cycle_left_right_anim.h
index f270fb42cc..d2e5b4fbdf 100644
--- a/quantum/rgb_matrix_animations/cycle_left_right_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_left_right_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_LEFT_RIGHT_math(HSV* hsv, uint8_t i, uint8_t time) {
- hsv->h = g_led_config.point[i].x - time;
+static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) {
+ hsv.h = g_led_config.point[i].x - time;
+ return hsv;
}
bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_out_in_anim.h b/quantum/rgb_matrix_animations/cycle_out_in_anim.h
index 46c7efef25..fa7c3b09cf 100644
--- a/quantum/rgb_matrix_animations/cycle_out_in_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_out_in_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(CYCLE_OUT_IN)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_OUT_IN_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
- hsv->h = 3 * dist / 2 + time;
+static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.h = 3 * dist / 2 + time;
+ return hsv;
}
bool CYCLE_OUT_IN(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h
index 2fdb4ba919..74a2c9aa58 100644
--- a/quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_out_in_dual_anim.h
@@ -2,10 +2,11 @@
RGB_MATRIX_EFFECT(CYCLE_OUT_IN_DUAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_OUT_IN_DUAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
+static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
dx = (k_rgb_matrix_center.x / 2) - abs8(dx);
uint8_t dist = sqrt16(dx * dx + dy * dy);
- hsv->h = 3 * dist + time;
+ hsv.h = 3 * dist + time;
+ return hsv;
}
bool CYCLE_OUT_IN_DUAL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h
index 29e2d92c92..54e222dc2e 100644
--- a/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_pinwheel_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(CYCLE_PINWHEEL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_PINWHEEL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t time) {
- hsv->h = atan2_8(dy, dx) + time;
+static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) {
+ hsv.h = atan2_8(dy, dx) + time;
+ return hsv;
}
bool CYCLE_PINWHEEL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_spiral_anim.h b/quantum/rgb_matrix_animations/cycle_spiral_anim.h
index a1354f60c1..b27d7a83c7 100644
--- a/quantum/rgb_matrix_animations/cycle_spiral_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_spiral_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(CYCLE_SPIRAL)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_SPIRAL_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
- hsv->h = dist - time - atan2_8(dy, dx);
+static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
+ hsv.h = dist - time - atan2_8(dy, dx);
+ return hsv;
}
bool CYCLE_SPIRAL(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/cycle_up_down_anim.h b/quantum/rgb_matrix_animations/cycle_up_down_anim.h
index b3ef4cdf2e..4bf8ef2ae4 100644
--- a/quantum/rgb_matrix_animations/cycle_up_down_anim.h
+++ b/quantum/rgb_matrix_animations/cycle_up_down_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void CYCLE_UP_DOWN_math(HSV* hsv, uint8_t i, uint8_t time) {
- hsv->h = g_led_config.point[i].y - time;
+static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) {
+ hsv.h = g_led_config.point[i].y - time;
+ return hsv;
}
bool CYCLE_UP_DOWN(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/dual_beacon_anim.h b/quantum/rgb_matrix_animations/dual_beacon_anim.h
index d34f146a5b..336a41b2ce 100644
--- a/quantum/rgb_matrix_animations/dual_beacon_anim.h
+++ b/quantum/rgb_matrix_animations/dual_beacon_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(DUAL_BEACON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void DUAL_BEACON_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
- hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128 + rgb_matrix_config.hue;
+static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+ hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * sin) / 128;
+ return hsv;
}
bool DUAL_BEACON(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/gradient_up_down_anim.h b/quantum/rgb_matrix_animations/gradient_up_down_anim.h
index d9fcd4d988..12848ab4cc 100644
--- a/quantum/rgb_matrix_animations/gradient_up_down_anim.h
+++ b/quantum/rgb_matrix_animations/gradient_up_down_anim.h
@@ -5,13 +5,13 @@ RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
bool GRADIENT_UP_DOWN(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
+ HSV hsv = rgb_matrix_config.hsv;
uint8_t scale = scale8(64, rgb_matrix_config.speed);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
// The y range will be 0..64, map this to 0..4
// Relies on hue being 8-bit and wrapping
- hsv.h = rgb_matrix_config.hue + scale * (g_led_config.point[i].y >> 4);
+ hsv.h = rgb_matrix_config.hsv.h + scale * (g_led_config.point[i].y >> 4);
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
index 8f0b1bd914..bffa0a42d7 100644
--- a/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
+++ b/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
@@ -4,7 +4,7 @@ RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
- HSV hsv = { rand() & 0xFF , rand() & 0xFF, rgb_matrix_config.val };
+ HSV hsv = { rand() & 0xFF , rand() & 0xFF, rgb_matrix_config.hsv.v };
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
index 061cac837c..f53c819a9e 100644
--- a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
+++ b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(RAINBOW_BEACON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void RAINBOW_BEACON_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
- hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128 + rgb_matrix_config.hue;
+static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+ hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 2 * cos + (g_led_config.point[i].x - k_rgb_matrix_center.x) * 2 * sin) / 128;
+ return hsv;
}
bool RAINBOW_BEACON(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
index f406566fa1..e78c55e8dd 100644
--- a/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
+++ b/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void RAINBOW_MOVING_CHEVRON_math(HSV* hsv, uint8_t i, uint8_t time) {
- hsv->h = abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time) + rgb_matrix_config.hue;
+static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) {
+ hsv.h += abs8(g_led_config.point[i].y - k_rgb_matrix_center.y) + (g_led_config.point[i].x - time);
+ return hsv;
}
bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
index f19e9116d9..8298fec468 100644
--- a/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
+++ b/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
@@ -2,8 +2,9 @@
RGB_MATRIX_EFFECT(PINWHEELS)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void PINWHEELS_math(HSV* hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
- hsv->h = ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128 + rgb_matrix_config.hue;
+static HSV PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
+ hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
+ return hsv;
}
bool PINWHEELS(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/raindrops_anim.h b/quantum/rgb_matrix_animations/raindrops_anim.h
index 09d0d1df87..a4fed51658 100644
--- a/quantum/rgb_matrix_animations/raindrops_anim.h
+++ b/quantum/rgb_matrix_animations/raindrops_anim.h
@@ -4,17 +4,17 @@ RGB_MATRIX_EFFECT(RAINDROPS)
static void raindrops_set_color(int i, effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
- HSV hsv = { 0 , rgb_matrix_config.sat, rgb_matrix_config.val };
+ HSV hsv = { 0 , rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v };
// Take the shortest path between hues
- int16_t deltaH = ((rgb_matrix_config.hue + 180) % 360 - rgb_matrix_config.hue) / 4;
+ int16_t deltaH = ((rgb_matrix_config.hsv.h + 180) % 360 - rgb_matrix_config.hsv.h) / 4;
if (deltaH > 127) {
deltaH -= 256;
} else if (deltaH < -127) {
deltaH += 256;
}
- hsv.h = rgb_matrix_config.hue + (deltaH * (rand() & 0x03));
+ hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03));
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
diff --git a/quantum/rgb_matrix_animations/solid_color_anim.h b/quantum/rgb_matrix_animations/solid_color_anim.h
index 9376425598..6e40638035 100644
--- a/quantum/rgb_matrix_animations/solid_color_anim.h
+++ b/quantum/rgb_matrix_animations/solid_color_anim.h
@@ -4,8 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_COLOR)
bool SOLID_COLOR(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
- RGB rgb = hsv_to_rgb(hsv);
+ RGB rgb = hsv_to_rgb(rgb_matrix_config.hsv);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
diff --git a/quantum/rgb_matrix_animations/solid_reactive_anim.h b/quantum/rgb_matrix_animations/solid_reactive_anim.h
index 762a95db31..dd49b6530e 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_anim.h
@@ -3,8 +3,9 @@
RGB_MATRIX_EFFECT(SOLID_REACTIVE)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void SOLID_REACTIVE_math(HSV* hsv, uint16_t offset) {
- hsv->h = rgb_matrix_config.hue + qsub8(130, offset);
+static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) {
+ hsv.h += qsub8(130, offset);
+ return hsv;
}
bool SOLID_REACTIVE(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/solid_reactive_cross.h b/quantum/rgb_matrix_animations/solid_reactive_cross.h
index 99f22c694e..5b9cfcbd52 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_cross.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_cross.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void SOLID_REACTIVE_CROSS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick + dist;
dx = dx < 0 ? dx * -1 : dx;
dy = dy < 0 ? dy * -1 : dy;
@@ -20,7 +20,8 @@ static void SOLID_REACTIVE_CROSS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t
effect += dx > dy ? dy : dx;
if (effect > 255)
effect = 255;
- hsv->v = qadd8(hsv->v, 255 - effect);
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ return hsv;
}
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
diff --git a/quantum/rgb_matrix_animations/solid_reactive_nexus.h b/quantum/rgb_matrix_animations/solid_reactive_nexus.h
index 8bebd042d2..e90eaf4b28 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_nexus.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_nexus.h
@@ -11,7 +11,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void SOLID_REACTIVE_NEXUS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
if (effect > 255)
effect = 255;
@@ -19,8 +19,9 @@ static void SOLID_REACTIVE_NEXUS_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t
effect = 255;
if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8))
effect = 255;
- hsv->v = qadd8(hsv->v, 255 - effect);
- hsv->h = rgb_matrix_config.hue + dy / 4;
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ hsv.h = rgb_matrix_config.hsv.h + dy / 4;
+ return hsv;
}
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
diff --git a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
index 36c6ec5277..77c8ff6724 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
@@ -3,8 +3,9 @@
RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void SOLID_REACTIVE_SIMPLE_math(HSV* hsv, uint16_t offset) {
- hsv->v = scale8(255 - offset, rgb_matrix_config.val);
+static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) {
+ hsv.v = scale8(255 - offset, hsv.v);
+ return hsv;
}
bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
diff --git a/quantum/rgb_matrix_animations/solid_reactive_wide.h b/quantum/rgb_matrix_animations/solid_reactive_wide.h
index 36edc475c8..73779dfa74 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_wide.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_wide.h
@@ -11,11 +11,12 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-static void SOLID_REACTIVE_WIDE_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick + dist * 5;
if (effect > 255)
effect = 255;
- hsv->v = qadd8(hsv->v, 255 - effect);
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ return hsv;
}
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
diff --git a/quantum/rgb_matrix_animations/solid_splash_anim.h b/quantum/rgb_matrix_animations/solid_splash_anim.h
index 84c99ff00c..441f35576b 100644
--- a/quantum/rgb_matrix_animations/solid_splash_anim.h
+++ b/quantum/rgb_matrix_animations/solid_splash_anim.h
@@ -11,11 +11,12 @@ RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-void SOLID_SPLASH_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
if (effect > 255)
effect = 255;
- hsv->v = qadd8(hsv->v, 255 - effect);
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ return hsv;
}
#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
diff --git a/quantum/rgb_matrix_animations/splash_anim.h b/quantum/rgb_matrix_animations/splash_anim.h
index c4c0516535..19ccb256e9 100644
--- a/quantum/rgb_matrix_animations/splash_anim.h
+++ b/quantum/rgb_matrix_animations/splash_anim.h
@@ -11,12 +11,13 @@ RGB_MATRIX_EFFECT(MULTISPLASH)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-void SPLASH_math(HSV* hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
+HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist;
- if (effect > 255)
+ if (effect > 255)
effect = 255;
- hsv->h += effect;
- hsv->v = qadd8(hsv->v, 255 - effect);
+ hsv.h += effect;
+ hsv.v = qadd8(hsv.v, 255 - effect);
+ return hsv;
}
#ifndef DISABLE_RGB_MATRIX_SPLASH
diff --git a/quantum/rgb_matrix_animations/typing_heatmap_anim.h b/quantum/rgb_matrix_animations/typing_heatmap_anim.h
index e6b34717b2..374b7fea0c 100644
--- a/quantum/rgb_matrix_animations/typing_heatmap_anim.h
+++ b/quantum/rgb_matrix_animations/typing_heatmap_anim.h
@@ -59,7 +59,7 @@ bool TYPING_HEATMAP(effect_params_t* params) {
if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags))
continue;
- HSV hsv = { 170 - qsub8(val, 85), rgb_matrix_config.sat, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.val) };
+ HSV hsv = { 170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v) };
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
}