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path: root/libavcodec/d3d11va.h
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* d3d11va: WindowsPhone requires a mutex around ID3D11VideoContextSteve Lhomme2015-09-17
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* dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600Martin Storsjö2015-07-28
| | | | | | | | | | | | | | | If _WIN32_WINNT is unset, we force it to a new enough value to make sure the necessary definitions are visible. When targeting Windows Phone or Windows RT, _WIN32_WINNT should be at least 0x0602 - otherwise the windows headers themselves can cause errors (which technically are bugs in the headers). Raising this value here shouldn't hurt; the alternative would be to not touch it at all if WINAPI_FAMILY is set to phone/app, or to force setting it to 0x0602 in configure if unset (for phone/app). Signed-off-by: Martin Storsjö <martin@martin.st>
* D3D11va: add a Direct3D11 video decoder similar to DXVA2Steve Lhomme2015-05-25
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>