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* ARM: allow building in Thumb2 modeMans Rullgard2011-06-23
* ARM: update ff_h264_idct8_add4_neon for 4:4:4 changesMans Rullgard2011-06-15
* ARM: factor some repetitive code into macrosMans Rullgard2011-06-14
* 4:4:4 H.264 decoding supportJason Garrett-Glaser2011-06-13
* ARM: jrevdct_arm: simplify stack usageMans Rullgard2011-06-13
* ARM: jrevdct_arm: use push/pop mnemonicsMans Rullgard2011-06-13
* ARM: jrevdct_arm: misc cleanupMans Rullgard2011-06-13
* ARM: optimised mpadsp_apply_window_fixedMans Rullgard2011-06-13
* ARM: remove MUL64 and MAC64 inline asmMans Rullgard2011-06-06
* ARM: remove MULL inline asmMans Rullgard2011-06-04
* ARM: ac3dsp: optimised update_bap_counts()Mans Rullgard2011-06-01
* ARM: fix MUL64 inline asm for pre-armv6Mans Rullgard2011-05-31
* ARM: simplify inline asm with 64-bit operandsMans Rullgard2011-05-30
* ARM: enable UAL syntax in asm.SMans Rullgard2011-05-29
* ARM: unbreak buildMans Rullgard2011-05-28
* ac3enc: modify mantissa bit counting to keep bap counts for all values of bapJustin Ruggles2011-05-28
* ARM: aacdec: fix constraints on inline asmMans Rullgard2011-05-28
* ARM: remove unnecessary volatile from inline asmMans Rullgard2011-05-28
* ARM: add "cc" clobbers to inline asm where neededMans Rullgard2011-05-28
* ARM: disable ff_vector_fmul_vfp on VFPv3 systemsMans Rullgard2011-05-27
* multiple inclusion guard cleanupDiego Biurrun2011-05-21
* arm: properly mark external symbol callMartin Aumüller2011-05-14
* arm/h264pred: add missing argument type.Ronald S. Bultje2011-05-10
* Adds 8-, 9- and 10-bit versions of some of the functions used by the h264 dec...Oskar Arvidsson2011-05-10
* ac3enc: NEON optimised extract_exponentsMans Rullgard2011-04-05
* ARM: NEON fixed-point forward MDCTMans Rullgard2011-04-03
* ARM: NEON fixed-point FFTMans Rullgard2011-04-03
* ac3enc: ARM optimised ac3_compute_matissa_sizeMans Rullgard2011-04-01
* ac3: armv6 optimised bit_alloc_calc_bapMans Rullgard2011-04-01
* ac3enc: NEON optimised float_to_fixed24Mans Rullgard2011-03-29
* ARM: fix ff_apply_window_int16_neon() prototypeMans Rullgard2011-03-24
* ARM: NEON optimised apply_window_int16()Mans Rullgard2011-03-24
* ac3enc: NEON optimised shift functionsMans Rullgard2011-03-24
* ac3enc: NEON optimised ac3_max_msb_abs_int16 and ac3_exponent_minMans Rullgard2011-03-24
* Move dct and rdft definitions to separate filesMans Rullgard2011-03-20
* Replace FFmpeg with Libav in licence headersMans Rullgard2011-03-19
* ARM: VP8: fix build on systems with global symbol prefixMans Rullgard2011-02-27
* ARM: fix vp8 neon with pic enabledMans Rullgard2011-02-27
* FFT: factor a shuffle out of the inner loop and merge it into fft_permute.Loren Merritt2011-02-13
* VP8: ARM optimised decode_block_coeffs_internalMans Rullgard2011-02-11
* ARM optimised vp56_rac_get_prob()Mans Rullgard2011-02-11
* VP8: ARM NEON optimisations for dsp functionsMans Rullgard2011-02-07
* ARM: add helper macro for declaring constant dataMans Rullgard2011-02-02
* Separate format conversion DSP functions from DSPContext.Justin Ruggles2011-02-02
* Remove unneeded add bias from 3 functions.Justin Ruggles2011-01-31
* Rearrange MpegEncContext to simplify access from asmMans Rullgard2011-01-29
* ARM: update MpegEncContext offsetsMans Rullgard2011-01-29
* ARM: NEON: fix overflow in h264 16x16 planar predMans Rullgard2011-01-24
* Change DSPContext.vector_fmul() from dst=dst*src to dest=src0*src1.Justin Ruggles2011-01-22
* Move lpc_compute_autocorr() from DSPContext to a new struct LPCContext.Justin Ruggles2011-01-21