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authorDiego Biurrun <diego@biurrun.de>2013-07-29 19:39:51 +0200
committerDiego Biurrun <diego@biurrun.de>2013-07-29 20:09:59 +0200
commit0e8c6f221a8ddb7dfb3c9e9bd0b33cb12e9391b8 (patch)
tree48dbb9ac7b9d119aae0c527db9f95f33ea299d5e /libavfilter/vf_gradfun.c
parent4822ee3ca620a92cd2b0a9a03ea9e34288192c79 (diff)
avisynth: Fix a "AVISynth" vs. "AviSynth" struct name typo
Also fix some similar typos in comments and documentation.
Diffstat (limited to 'libavfilter/vf_gradfun.c')
-rw-r--r--libavfilter/vf_gradfun.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavfilter/vf_gradfun.c b/libavfilter/vf_gradfun.c
index 8ed706d149..ed3a783728 100644
--- a/libavfilter/vf_gradfun.c
+++ b/libavfilter/vf_gradfun.c
@@ -25,7 +25,7 @@
* libmpcodecs/vf_gradfun.c
*
* Apply a boxblur debanding algorithm (based on the gradfun2db
- * Avisynth filter by prunedtree).
+ * AviSynth filter by prunedtree).
* Foreach pixel, if it's within threshold of the blurred value, make it closer.
* So now we have a smoothed and higher bitdepth version of all the shallow
* gradients, while leaving detailed areas untouched.