summaryrefslogtreecommitdiff
path: root/libavcodec/sbrdsp.c
diff options
context:
space:
mode:
authorMans Rullgard <mans@mansr.com>2012-01-12 00:17:45 +0000
committerMans Rullgard <mans@mansr.com>2012-01-28 14:56:18 +0000
commitaac46e088d67a390489af686b846dea4987d8ffb (patch)
tree500b708b111678eb47bcf5fba78b0c64015ce150 /libavcodec/sbrdsp.c
parent7181c4edee636beaf520344766ae5bd8a9d9d15a (diff)
aacsbr: move some simdable loops to function pointers
This prepares for assembly optimisations by moving the most time-consuming loops to functions called through pointers in a new context. Signed-off-by: Mans Rullgard <mans@mansr.com>
Diffstat (limited to 'libavcodec/sbrdsp.c')
-rw-r--r--libavcodec/sbrdsp.c237
1 files changed, 237 insertions, 0 deletions
diff --git a/libavcodec/sbrdsp.c b/libavcodec/sbrdsp.c
new file mode 100644
index 0000000000..7be962ed77
--- /dev/null
+++ b/libavcodec/sbrdsp.c
@@ -0,0 +1,237 @@
+/*
+ * AAC Spectral Band Replication decoding functions
+ * Copyright (c) 2008-2009 Robert Swain ( rob opendot cl )
+ * Copyright (c) 2009-2010 Alex Converse <alex.converse@gmail.com>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/attributes.h"
+#include "sbrdsp.h"
+
+static void sbr_sum64x5_c(float *z)
+{
+ int k;
+ for (k = 0; k < 64; k++) {
+ float f = z[k] + z[k + 64] + z[k + 128] + z[k + 192] + z[k + 256];
+ z[k] = f;
+ }
+}
+
+static float sbr_sum_square_c(float (*x)[2], int n)
+{
+ float sum = 0.0f;
+ int i;
+
+ for (i = 0; i < n; i++)
+ sum += x[i][0] * x[i][0] + x[i][1] * x[i][1];
+
+ return sum;
+}
+
+static void sbr_neg_odd_64_c(float *x)
+{
+ int i;
+ for (i = 1; i < 64; i += 2)
+ x[i] = -x[i];
+}
+
+static void sbr_qmf_pre_shuffle_c(float *z)
+{
+ int k;
+ z[64] = z[0];
+ z[65] = z[1];
+ for (k = 1; k < 32; k++) {
+ z[64+2*k ] = -z[64 - k];
+ z[64+2*k+1] = z[ k + 1];
+ }
+}
+
+static void sbr_qmf_post_shuffle_c(float W[32][2], const float *z)
+{
+ int k;
+ for (k = 0; k < 32; k++) {
+ W[k][0] = -z[63-k];
+ W[k][1] = z[k];
+ }
+}
+
+static void sbr_qmf_deint_neg_c(float *v, const float *src)
+{
+ int i;
+ for (i = 0; i < 32; i++) {
+ v[ i] = src[63 - 2*i ];
+ v[63 - i] = -src[63 - 2*i - 1];
+ }
+}
+
+static void sbr_qmf_deint_bfly_c(float *v, const float *src0, const float *src1)
+{
+ int i;
+ for (i = 0; i < 64; i++) {
+ v[ i] = src0[i] - src1[63 - i];
+ v[127 - i] = src0[i] + src1[63 - i];
+ }
+}
+
+static av_always_inline void autocorrelate(const float x[40][2],
+ float phi[3][2][2], int lag)
+{
+ int i;
+ float real_sum = 0.0f;
+ float imag_sum = 0.0f;
+ if (lag) {
+ for (i = 1; i < 38; i++) {
+ real_sum += x[i][0] * x[i+lag][0] + x[i][1] * x[i+lag][1];
+ imag_sum += x[i][0] * x[i+lag][1] - x[i][1] * x[i+lag][0];
+ }
+ phi[2-lag][1][0] = real_sum + x[ 0][0] * x[lag][0] + x[ 0][1] * x[lag][1];
+ phi[2-lag][1][1] = imag_sum + x[ 0][0] * x[lag][1] - x[ 0][1] * x[lag][0];
+ if (lag == 1) {
+ phi[0][0][0] = real_sum + x[38][0] * x[39][0] + x[38][1] * x[39][1];
+ phi[0][0][1] = imag_sum + x[38][0] * x[39][1] - x[38][1] * x[39][0];
+ }
+ } else {
+ for (i = 1; i < 38; i++) {
+ real_sum += x[i][0] * x[i][0] + x[i][1] * x[i][1];
+ }
+ phi[2][1][0] = real_sum + x[ 0][0] * x[ 0][0] + x[ 0][1] * x[ 0][1];
+ phi[1][0][0] = real_sum + x[38][0] * x[38][0] + x[38][1] * x[38][1];
+ }
+}
+
+static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
+{
+ autocorrelate(x, phi, 0);
+ autocorrelate(x, phi, 1);
+ autocorrelate(x, phi, 2);
+}
+
+static void sbr_hf_gen_c(float (*X_high)[2], const float (*X_low)[2],
+ const float alpha0[2], const float alpha1[2],
+ float bw, int start, int end)
+{
+ float alpha[4];
+ int i;
+
+ alpha[0] = alpha1[0] * bw * bw;
+ alpha[1] = alpha1[1] * bw * bw;
+ alpha[2] = alpha0[0] * bw;
+ alpha[3] = alpha0[1] * bw;
+
+ for (i = start; i < end; i++) {
+ X_high[i][0] =
+ X_low[i - 2][0] * alpha[0] -
+ X_low[i - 2][1] * alpha[1] +
+ X_low[i - 1][0] * alpha[2] -
+ X_low[i - 1][1] * alpha[3] +
+ X_low[i][0];
+ X_high[i][1] =
+ X_low[i - 2][1] * alpha[0] +
+ X_low[i - 2][0] * alpha[1] +
+ X_low[i - 1][1] * alpha[2] +
+ X_low[i - 1][0] * alpha[3] +
+ X_low[i][1];
+ }
+}
+
+static void sbr_hf_g_filt_c(float (*Y)[2], const float (*X_high)[40][2],
+ const float *g_filt, int m_max, int ixh)
+{
+ int m;
+
+ for (m = 0; m < m_max; m++) {
+ Y[m][0] = X_high[m][ixh][0] * g_filt[m];
+ Y[m][1] = X_high[m][ixh][1] * g_filt[m];
+ }
+}
+
+static av_always_inline void sbr_hf_apply_noise(float (*Y)[2],
+ const float *s_m,
+ const float *q_filt,
+ int noise,
+ float phi_sign0,
+ float phi_sign1,
+ int m_max)
+{
+ int m;
+
+ for (m = 0; m < m_max; m++) {
+ float y0 = Y[m][0];
+ float y1 = Y[m][1];
+ noise = (noise + 1) & 0x1ff;
+ if (s_m[m]) {
+ y0 += s_m[m] * phi_sign0;
+ y1 += s_m[m] * phi_sign1;
+ } else {
+ y0 += q_filt[m] * ff_sbr_noise_table[noise][0];
+ y1 += q_filt[m] * ff_sbr_noise_table[noise][1];
+ }
+ Y[m][0] = y0;
+ Y[m][1] = y1;
+ phi_sign1 = -phi_sign1;
+ }
+}
+
+static void sbr_hf_apply_noise_0(float (*Y)[2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max)
+{
+ sbr_hf_apply_noise(Y, s_m, q_filt, noise, 1.0, 0.0, m_max);
+}
+
+static void sbr_hf_apply_noise_1(float (*Y)[2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max)
+{
+ float phi_sign = 1 - 2 * (kx & 1);
+ sbr_hf_apply_noise(Y, s_m, q_filt, noise, 0.0, phi_sign, m_max);
+}
+
+static void sbr_hf_apply_noise_2(float (*Y)[2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max)
+{
+ sbr_hf_apply_noise(Y, s_m, q_filt, noise, -1.0, 0.0, m_max);
+}
+
+static void sbr_hf_apply_noise_3(float (*Y)[2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max)
+{
+ float phi_sign = 1 - 2 * (kx & 1);
+ sbr_hf_apply_noise(Y, s_m, q_filt, noise, 0.0, -phi_sign, m_max);
+}
+
+av_cold void ff_sbrdsp_init(SBRDSPContext *s)
+{
+ s->sum64x5 = sbr_sum64x5_c;
+ s->sum_square = sbr_sum_square_c;
+ s->neg_odd_64 = sbr_neg_odd_64_c;
+ s->qmf_pre_shuffle = sbr_qmf_pre_shuffle_c;
+ s->qmf_post_shuffle = sbr_qmf_post_shuffle_c;
+ s->qmf_deint_neg = sbr_qmf_deint_neg_c;
+ s->qmf_deint_bfly = sbr_qmf_deint_bfly_c;
+ s->autocorrelate = sbr_autocorrelate_c;
+ s->hf_gen = sbr_hf_gen_c;
+ s->hf_g_filt = sbr_hf_g_filt_c;
+
+ s->hf_apply_noise[0] = sbr_hf_apply_noise_0;
+ s->hf_apply_noise[1] = sbr_hf_apply_noise_1;
+ s->hf_apply_noise[2] = sbr_hf_apply_noise_2;
+ s->hf_apply_noise[3] = sbr_hf_apply_noise_3;
+}