From aac46e088d67a390489af686b846dea4987d8ffb Mon Sep 17 00:00:00 2001 From: Mans Rullgard Date: Thu, 12 Jan 2012 00:17:45 +0000 Subject: aacsbr: move some simdable loops to function pointers This prepares for assembly optimisations by moving the most time-consuming loops to functions called through pointers in a new context. Signed-off-by: Mans Rullgard --- libavcodec/sbrdsp.c | 237 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 237 insertions(+) create mode 100644 libavcodec/sbrdsp.c (limited to 'libavcodec/sbrdsp.c') diff --git a/libavcodec/sbrdsp.c b/libavcodec/sbrdsp.c new file mode 100644 index 0000000000..7be962ed77 --- /dev/null +++ b/libavcodec/sbrdsp.c @@ -0,0 +1,237 @@ +/* + * AAC Spectral Band Replication decoding functions + * Copyright (c) 2008-2009 Robert Swain ( rob opendot cl ) + * Copyright (c) 2009-2010 Alex Converse + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavutil/attributes.h" +#include "sbrdsp.h" + +static void sbr_sum64x5_c(float *z) +{ + int k; + for (k = 0; k < 64; k++) { + float f = z[k] + z[k + 64] + z[k + 128] + z[k + 192] + z[k + 256]; + z[k] = f; + } +} + +static float sbr_sum_square_c(float (*x)[2], int n) +{ + float sum = 0.0f; + int i; + + for (i = 0; i < n; i++) + sum += x[i][0] * x[i][0] + x[i][1] * x[i][1]; + + return sum; +} + +static void sbr_neg_odd_64_c(float *x) +{ + int i; + for (i = 1; i < 64; i += 2) + x[i] = -x[i]; +} + +static void sbr_qmf_pre_shuffle_c(float *z) +{ + int k; + z[64] = z[0]; + z[65] = z[1]; + for (k = 1; k < 32; k++) { + z[64+2*k ] = -z[64 - k]; + z[64+2*k+1] = z[ k + 1]; + } +} + +static void sbr_qmf_post_shuffle_c(float W[32][2], const float *z) +{ + int k; + for (k = 0; k < 32; k++) { + W[k][0] = -z[63-k]; + W[k][1] = z[k]; + } +} + +static void sbr_qmf_deint_neg_c(float *v, const float *src) +{ + int i; + for (i = 0; i < 32; i++) { + v[ i] = src[63 - 2*i ]; + v[63 - i] = -src[63 - 2*i - 1]; + } +} + +static void sbr_qmf_deint_bfly_c(float *v, const float *src0, const float *src1) +{ + int i; + for (i = 0; i < 64; i++) { + v[ i] = src0[i] - src1[63 - i]; + v[127 - i] = src0[i] + src1[63 - i]; + } +} + +static av_always_inline void autocorrelate(const float x[40][2], + float phi[3][2][2], int lag) +{ + int i; + float real_sum = 0.0f; + float imag_sum = 0.0f; + if (lag) { + for (i = 1; i < 38; i++) { + real_sum += x[i][0] * x[i+lag][0] + x[i][1] * x[i+lag][1]; + imag_sum += x[i][0] * x[i+lag][1] - x[i][1] * x[i+lag][0]; + } + phi[2-lag][1][0] = real_sum + x[ 0][0] * x[lag][0] + x[ 0][1] * x[lag][1]; + phi[2-lag][1][1] = imag_sum + x[ 0][0] * x[lag][1] - x[ 0][1] * x[lag][0]; + if (lag == 1) { + phi[0][0][0] = real_sum + x[38][0] * x[39][0] + x[38][1] * x[39][1]; + phi[0][0][1] = imag_sum + x[38][0] * x[39][1] - x[38][1] * x[39][0]; + } + } else { + for (i = 1; i < 38; i++) { + real_sum += x[i][0] * x[i][0] + x[i][1] * x[i][1]; + } + phi[2][1][0] = real_sum + x[ 0][0] * x[ 0][0] + x[ 0][1] * x[ 0][1]; + phi[1][0][0] = real_sum + x[38][0] * x[38][0] + x[38][1] * x[38][1]; + } +} + +static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2]) +{ + autocorrelate(x, phi, 0); + autocorrelate(x, phi, 1); + autocorrelate(x, phi, 2); +} + +static void sbr_hf_gen_c(float (*X_high)[2], const float (*X_low)[2], + const float alpha0[2], const float alpha1[2], + float bw, int start, int end) +{ + float alpha[4]; + int i; + + alpha[0] = alpha1[0] * bw * bw; + alpha[1] = alpha1[1] * bw * bw; + alpha[2] = alpha0[0] * bw; + alpha[3] = alpha0[1] * bw; + + for (i = start; i < end; i++) { + X_high[i][0] = + X_low[i - 2][0] * alpha[0] - + X_low[i - 2][1] * alpha[1] + + X_low[i - 1][0] * alpha[2] - + X_low[i - 1][1] * alpha[3] + + X_low[i][0]; + X_high[i][1] = + X_low[i - 2][1] * alpha[0] + + X_low[i - 2][0] * alpha[1] + + X_low[i - 1][1] * alpha[2] + + X_low[i - 1][0] * alpha[3] + + X_low[i][1]; + } +} + +static void sbr_hf_g_filt_c(float (*Y)[2], const float (*X_high)[40][2], + const float *g_filt, int m_max, int ixh) +{ + int m; + + for (m = 0; m < m_max; m++) { + Y[m][0] = X_high[m][ixh][0] * g_filt[m]; + Y[m][1] = X_high[m][ixh][1] * g_filt[m]; + } +} + +static av_always_inline void sbr_hf_apply_noise(float (*Y)[2], + const float *s_m, + const float *q_filt, + int noise, + float phi_sign0, + float phi_sign1, + int m_max) +{ + int m; + + for (m = 0; m < m_max; m++) { + float y0 = Y[m][0]; + float y1 = Y[m][1]; + noise = (noise + 1) & 0x1ff; + if (s_m[m]) { + y0 += s_m[m] * phi_sign0; + y1 += s_m[m] * phi_sign1; + } else { + y0 += q_filt[m] * ff_sbr_noise_table[noise][0]; + y1 += q_filt[m] * ff_sbr_noise_table[noise][1]; + } + Y[m][0] = y0; + Y[m][1] = y1; + phi_sign1 = -phi_sign1; + } +} + +static void sbr_hf_apply_noise_0(float (*Y)[2], const float *s_m, + const float *q_filt, int noise, + int kx, int m_max) +{ + sbr_hf_apply_noise(Y, s_m, q_filt, noise, 1.0, 0.0, m_max); +} + +static void sbr_hf_apply_noise_1(float (*Y)[2], const float *s_m, + const float *q_filt, int noise, + int kx, int m_max) +{ + float phi_sign = 1 - 2 * (kx & 1); + sbr_hf_apply_noise(Y, s_m, q_filt, noise, 0.0, phi_sign, m_max); +} + +static void sbr_hf_apply_noise_2(float (*Y)[2], const float *s_m, + const float *q_filt, int noise, + int kx, int m_max) +{ + sbr_hf_apply_noise(Y, s_m, q_filt, noise, -1.0, 0.0, m_max); +} + +static void sbr_hf_apply_noise_3(float (*Y)[2], const float *s_m, + const float *q_filt, int noise, + int kx, int m_max) +{ + float phi_sign = 1 - 2 * (kx & 1); + sbr_hf_apply_noise(Y, s_m, q_filt, noise, 0.0, -phi_sign, m_max); +} + +av_cold void ff_sbrdsp_init(SBRDSPContext *s) +{ + s->sum64x5 = sbr_sum64x5_c; + s->sum_square = sbr_sum_square_c; + s->neg_odd_64 = sbr_neg_odd_64_c; + s->qmf_pre_shuffle = sbr_qmf_pre_shuffle_c; + s->qmf_post_shuffle = sbr_qmf_post_shuffle_c; + s->qmf_deint_neg = sbr_qmf_deint_neg_c; + s->qmf_deint_bfly = sbr_qmf_deint_bfly_c; + s->autocorrelate = sbr_autocorrelate_c; + s->hf_gen = sbr_hf_gen_c; + s->hf_g_filt = sbr_hf_g_filt_c; + + s->hf_apply_noise[0] = sbr_hf_apply_noise_0; + s->hf_apply_noise[1] = sbr_hf_apply_noise_1; + s->hf_apply_noise[2] = sbr_hf_apply_noise_2; + s->hf_apply_noise[3] = sbr_hf_apply_noise_3; +} -- cgit v1.2.3