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authorDiego Biurrun <diego@biurrun.de>2011-07-15 15:05:51 +0200
committerDiego Biurrun <diego@biurrun.de>2011-07-16 00:26:15 +0200
commit36ba39d140adb17997b660e89d3cc22726917353 (patch)
treed331423c07cd88a5352256816c15ed8c0e01f1f3 /libavcodec/flashsvenc.c
parente5902d60ce8f7cf10b6e87a57eec536b316261a3 (diff)
flashsvenc: fix some comment typos
Diffstat (limited to 'libavcodec/flashsvenc.c')
-rw-r--r--libavcodec/flashsvenc.c27
1 files changed, 13 insertions, 14 deletions
diff --git a/libavcodec/flashsvenc.c b/libavcodec/flashsvenc.c
index ad14104112..b1081ebf47 100644
--- a/libavcodec/flashsvenc.c
+++ b/libavcodec/flashsvenc.c
@@ -33,25 +33,24 @@
* The picture is divided into blocks that are zlib-compressed.
*
* The decoder is fed complete frames, the frameheader contains:
- * 4bits of block width
- * 12bits of frame width
- * 4bits of block height
- * 12bits of frame height
+ * 4 bits of block width
+ * 12 bits of frame width
+ * 4 bits of block height
+ * 12 bits of frame height
*
* Directly after the header are the compressed blocks. The blocks
- * have their compressed size represented with 16bits in the beginig.
+ * have their compressed size represented with 16 bits in the beginning.
* If the size = 0 then the block is unchanged from the previous frame.
* All blocks are decompressed until the buffer is consumed.
*
- * Encoding ideas, a basic encoder would just use a fixed block size.
- * Block sizes can be multipels of 16, from 16 to 256. The blocks don't
+ * Encoding ideas: A basic encoder would just use a fixed block size.
+ * Block sizes can be multiples of 16, from 16 to 256. The blocks don't
* have to be quadratic. A brute force search with a set of different
* block sizes should give a better result than to just use a fixed size.
- */
-
-/* TODO:
- * Don't reencode the frame in brute force mode if the frame is a dupe. Speed up.
- * Make the difference check faster.
+ *
+ * TODO:
+ * Don't reencode the frame in brute force mode if the frame is a dupe.
+ * Speed up. Make the difference check faster.
*/
#include <stdio.h>
@@ -156,12 +155,12 @@ static int encode_bitstream(FlashSVContext *s, AVFrame *p, uint8_t *buf,
/* loop over all block columns */
for (j = 0; j < v_blocks + (v_part ? 1 : 0); j++) {
- int hp = j * block_height; // horiz position in frame
+ int hp = j * block_height; // horizontal position in frame
int hs = (j < v_blocks) ? block_height : v_part; // size of block
/* loop over all block rows */
for (i = 0; i < h_blocks + (h_part ? 1 : 0); i++) {
- int wp = i * block_width; // vert position in frame
+ int wp = i * block_width; // vertical position in frame
int ws = (i < h_blocks) ? block_width : h_part; // size of block
int ret = Z_OK;
uint8_t *ptr;