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/*
*
* The MIT License
*
* Copyright (c) 1997-2010 Center for the Simulation of Accidental Fires and
* Explosions (CSAFE), and Scientific Computing and Imaging Institute (SCI),
* University of Utah.
*
* License for the specific language governing rights and limitations under
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* */
/* This class was originally written by Justin Luitjens and
subsequently integrated with Cactus/Carpet by Ian Hinder and
heavily modified. */
#ifndef TIMERTREE_HH
#define TIMERTREE_HH
#include <cassert>
#include <iostream>
#include <list>
#include <map>
#include <string>
#include <utility>
#include "CactusTimer.hh"
namespace Timers {
class TimerNode;
class TimerTree {
public:
TimerTree(): root(0), current(0)
{
}
TimerNode *root;
TimerNode *current;
};
/**
The TimerNode class implements a tree structure where each node
represents a timer, implemented as a CactusTimer. Each node of
the tree can have zero of more children, where the names of the
child nodes are unique within a single parent, but not
necessarily unique within the entire tree. A tree formed of
TimerNode objects represents the execution profile of the
program, inasmuch as it is instrumented by timers.
Child nodes of a given name are accessed using the getChildTimer
method, where a node is created with the given name if none
exists already. This ensures that the names of the child timers
are unique.
*/
class TimerNode {
public:
TimerNode(TimerTree *root, const std::string& name);
~TimerNode();
void instantiate();
void start();
void stop();
std::string getName() const;
std::string pathName() const;
// Find the child timer that matches the name provided. If it is
// not found then that timer is allocated.
TimerNode* getChildTimer(const std::string& name);
double getTime();
void getGlobalTime(double& avg, double &max);
std::vector<std::pair<std::string, std::string> > getAllTimerNames() const;
std::vector<double> getAllTimerValues();
bool isRunning() const;
void print(std::ostream& out,
double total, int level=0, double threshold=0.0,
int precision=1);
void printXML(std::ostream& out, int level=0);
void outputXML(const std::string& out_dir, int proc);
private:
std::string escapeForXML(const std::string& s) const;
std::string d_name;
std::map<std::string,TimerNode*> d_children;
TimerNode *d_parent;
TimerTree *d_tree;
bool d_running;
CactusTimer *d_timer;
};
} // namespace Timers
#endif // TIMERTREE_HH
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