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#ifndef CARPETIOASCII_HH
#define CARPETIOASCII_HH
#include <vector>
#include "cctk.h"
#include "ioascii.h"
namespace CarpetIOASCII {
using namespace std;
// Everything is a class template, so that it can easily be
// instantiated for all output dimensions.
template<int outdim>
struct IOASCII {
// name of the output directory
static const char* my_out_dir;
// list of variables to output
static char* my_out_vars;
// Last iteration on which a refinement level of a variable was
// output (INT_MIN for none)
static vector<vector<vector<int> > > last_output; // [ml][rl][var]
// I/O request description list (for all variables)
static vector<ioRequest*> requests;
// scheduled functions
static int Startup();
// registered functions
static void* SetupGH (tFleshConfig* fc, int convLevel, cGH* cctkGH);
static int OutputGH (const cGH* cctkGH);
static int OutputVarAs (const cGH* cctkGH,
const char* varname, const char* alias);
static int TimeToOutput (const cGH* cctkGH, int vindex);
static int TriggerOutput (const cGH* cctkGH, int vindex);
static int GetGridOffset (const cGH* cctkGH, int dir,
const char* itempl, const char* iglobal,
const char* ctempl, const char* cglobal,
CCTK_REAL cfallback);
static int CoordToOffset (const cGH* cctkGH, int dir, CCTK_REAL coord,
int ifallback);
static void CheckSteerableParameters (const cGH* cctkGH);
static const char* GetStringParameter (const char* parametertemplate);
static CCTK_INT GetIntParameter (const char* parametertemplate);
static CCTK_REAL GetRealParameter (const char* parametertemplate);
}; // struct IOASCII
} // namespace CarpetIOASCII
#endif // !defined(CARPETIOASCII_HH)
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