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// $Header: /home/eschnett/C/carpet/Carpet/Carpet/CarpetIOASCII/src/ioascii.hh,v 1.13 2002/09/01 14:52:25 schnetter Exp $
#ifndef CARPETIOASCII_HH
#define CARPETIOASCII_HH
#include <vector>
#include "cctk.h"
#include "ioascii.h"
namespace CarpetIOASCII {
using namespace std;
// Everything is a class template, so that it can easily be
// instantiated for all output dimensions.
template<int outdim>
struct IOASCII {
// handle from CCTK_RegisterGHExtension
static int GHExtension;
// handles from CCTK_RegisterIOMethed
static int IOMethod;
// Do truncate the output files for a variable
static vector<bool> do_truncate;
// Last iteration on which a refinement level of a variable was
// output (INT_MIN for none)
static vector<vector<int> > last_output; // [rl][var]
// scheduled functions
static int Startup();
// registered functions
static void* SetupGH (tFleshConfig* fc, int convLevel, cGH* cgh);
static int OutputGH (const cGH* cgh);
static int OutputVarAs (const cGH* cgh,
const char* varname, const char* alias);
static int TimeToOutput (const cGH* cgh, int vindex);
static int TriggerOutput (const cGH* cgh, int vindex);
static int GetGridOffset (const cGH* cgh, int dir,
const char* itempl, const char* iglobal,
const char* ctempl, const char* cglobal,
CCTK_REAL cfallback);
static int CoordToOffset (const cGH* cgh, int dir, CCTK_REAL coord,
int ifallback);
static const char* GetStringParameter
(const char* parametertemplate, const char* fallback);
static int GetIntParameter (const char* parametertemplate, int fallback);
}; // struct IOASCII
} // namespace CarpetIOASCII
#endif // !defined(CARPETIOASCII_HH)
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