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path: root/utils.lua
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local M = {}

local awful = require("awful")

-- mapping from logical screen indices to indices corresponding to their
-- physical layout
function M.screen_physical(n)
    local function screen_cmp(s1, s2)
        return s1.geometry.x < s2.geometry.x
    end

    local screens = {}
    for s in screen do
        screens[s.index] = s
    end

    table.sort(screens, screen_cmp)

    if screens[n] ~= nil then
        return screens[n]
    end
    return nil
end

function M.screen_focus_physical(n)
    local s = M.screen_physical(n)
    if s then
        awful.screen.focus(s)
    end
end

-- audio control functions
function M.vol_control(n)
    local cmd = string.format("amixer -q set Master %d%%", math.abs(n)) .. (n < 0 and "-" or "+")
    awful.spawn(cmd)
end

function M.vol_mute_toggle()
    awful.spawn("amixer -q set Master toggle")
end

function M.spawn_current(command)
    awful.spawn(command, {tag = mouse.screen.selected_tag})
end

return M