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authoreschnett <eschnett@105869f7-3296-0410-a4ea-f4349344b45a>2012-09-09 02:27:46 +0000
committereschnett <eschnett@105869f7-3296-0410-a4ea-f4349344b45a>2012-09-09 02:27:46 +0000
commitff90dc4b8644b18cb8c01bdba1df2488518652ba (patch)
tree53f9f913098164a7e3bf657e476d2af2f2b30844
parent40c90b312a7f79ec0e26cd40c13f9f4332cc939b (diff)
Correct indentation
git-svn-id: https://svn.cct.lsu.edu/repos/numrel/LSUThorns/Vectors/trunk@65 105869f7-3296-0410-a4ea-f4349344b45a
-rw-r--r--src/vectors-8-SSE2.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vectors-8-SSE2.h b/src/vectors-8-SSE2.h
index 0b301e8..1b6aeb5 100644
--- a/src/vectors-8-SSE2.h
+++ b/src/vectors-8-SSE2.h
@@ -344,7 +344,7 @@ static const k8const_t k8ltrue = {{ -1LL, -1LL, }};
# define k8ifthen(x,y,z) (_mm_blendv_pd(z,y,x))
#elif 0
// This is slow (but this is what Intel/PGI produce by themselves)
-# define k8ifthen(x_,y_,z_) \
+# define k8ifthen(x_,y_,z_) \
({ \
CCTK_REAL8_VEC const x__=(x_); \
CCTK_REAL8_VEC const y__=(y_); \