| Commit message (Collapse) | Author | Age |
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undefined behaviour in C. We could use more clever code and then use
the second-topmost bit as well, omitting only 1 bit.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@54 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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after ADMBase_InitialData. This makes it possible to set up all ADM
data in these two groups, and then e.g. convert to the BSSN variables
after these groups still in the bin "initial". Various other thorns,
such as dissipation or multipatch, can now apply transformations to
the initial data in the bin "postinitial". This simplifies the
interaction between various thorns.
Change various thorns to use these two groups.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@51 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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This closes PR CactusEinstein/1951: "Unimportant memory leak in SpaceMask".
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@49 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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so it doesn't confuse code in other thorns which #include this file
but define their own local DEBUG macros
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@46 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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SpaceMask_SetStateBits
SpaceMask_CheckStateBits
* remove trailing ';' from macro
SpaceMask_SetStateBits
since that's supposed to be supplied when the macro is used
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@45 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@43 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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modifying or adding files.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@42 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@32 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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list of all the bitmasks associated with each state of a given type.
Also allowed for passing a NULL as the list of state names on registry,
in which case the mask states are allocated but not named.
These additions make it easier to allocate a mask bitfield of a size
that might only be known at runtime.
More routines for working with mask states as integers might be useful
in the future.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@31 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@30 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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found by Frank Loeffler.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@29 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@28 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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Add extra braces around arguments just in case.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@27 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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these functions won't try to modify state names etc, also that
looking at a state won't modify the gridfn
(without the const qualifiers, C++ code can't use these functions
on const data)
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@26 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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* Add missing prototypes.
* Cast output of sizeof() to int, to avoid comparison of signed with
unsigned ints.
* Change & to && in SpaceMask_get_free_bits, which I think was intended.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@24 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@22 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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Fixed Cactus/1326
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@20 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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have problems with the latter.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@19 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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doc/documentation.tex for details.
The existing mask grid-function (emask) has been retained for the
time being, until the excision related thorns can be brought up to
date with the new interface. These thorns should see no change in
their behaviour. In the meantime, the space_mask GF can be used
simultaneously via the new interfaces.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@15 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@14 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@8 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@6 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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stuff.
Tom
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@4 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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are fully functional yet.
When I have completed this stage I'll send an updated spec out with some
questions which have arisen during this process.
Please don't import anything new without checking with me first, as I want
to play games on the server copying cvs files around to preserve histories
on files which are only minimally touched.
Tom
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/SpaceMask/trunk@2 a491c6a4-70bf-4b89-8b36-d6c0cb1f094e
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