| Commit message (Collapse) | Author | Age |
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As the actual work is now mostly done in the evolution code, this really
only handles the symmetry condition on the x-axis.
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@121 eec4d7dc-71c2-46d6-addf-10296150bf52
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Spacemask thorn from CactusEinstein.
Initial tests suggest perfect second order convergence but not quite
perfect fourth order convergence, at least at reasonable
resolutions. Convergence is still better than 3rd order, though.
Excision with the new spacemask has been added but not tested.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@97 eec4d7dc-71c2-46d6-addf-10296150bf52
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continuation marker aren't allowed.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@85 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@84 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@75 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@73 eec4d7dc-71c2-46d6-addf-10296150bf52
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Why does a symmetry boundary condition need to bother retreiving and
storing faces, widths, and tables arrays...?
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@70 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@68 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@67 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@66 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@60 eec4d7dc-71c2-46d6-addf-10296150bf52
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the cartoon grid. This fixes a problem that was occurring because
boundary conditions (eg. radiative) were being applied to these
faces, wasting a lot of time. The current fix overwrites the
sGHex->GFSym array with a CARTOON_NOSYM flag that won't be recognised
by either the cactus symmetry or boundary condition routines, so these
won't be applied.
*** Note *** I've also added a cartoon_active parameter which must be
set in order to turn on cartoon.
(This is a second attempt to commit some changes that seem not to have
been commited properly last week ...)
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@24 eec4d7dc-71c2-46d6-addf-10296150bf52
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Thorns using Cartoon should have `USES INCLUDE: Cartoon2D_tensors.h' in their
interface.ccl and should #include Cartoon2D_tensors.h in their source file(s).
Sai.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@16 eec4d7dc-71c2-46d6-addf-10296150bf52
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git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@6 eec4d7dc-71c2-46d6-addf-10296150bf52
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included commits to RCS files with non-trunk default branches.
git-svn-id: http://svn.cactuscode.org/arrangements/CactusNumerical/Cartoon2D/trunk@3 eec4d7dc-71c2-46d6-addf-10296150bf52
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