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#pragma once

#ifndef TAPPING_FORCE_HOLD
#define TAPPING_FORCE_HOLD
#endif // TAPPING_FORCE_HOLD

#undef TAPPING_TERM
#define TAPPING_TERM 175

#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC
#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
#define RCPC_KEYS KC_RCTL, KC_TRNS, KC_EQL

// No need for the single versions when multi performance isn't a problem =D
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH

// Don't like or feel to identical to other effects
#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS