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#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"

#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys

enum custom_keycodes {
  PLACEHOLDER = SAFE_RANGE, // can always be here
  EPRM,
  VRSN,
  RGB_SLD
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
 *
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 * |   =    |   1  |   2  |   3  |   4  |   5  | LEFT |           | RIGHT|   6  |   7  |   8  |   9  |   0  |   -    |
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 * | Del    |   Q  |   W  |   E  |   R  |   T  |  L1  |           |  L1  |   Y  |   U  |   I  |   O  |   P  |   \    |
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 * | BkSp   |   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |; / L2|' / Cmd |
 * |--------+------+------+------+------+------| Hyper|           | Meh  |------+------+------+------+------+--------|
 * | LShift |Z/Ctrl|   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |   ,  |   .  |//Ctrl| RShift |
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
 *   |Grv/L1|  '"  |AltShf| Left | Right|                                       |  Up  | Down |   [  |   ]  | ~L1  |
 *   `----------------------------------'                                       `----------------------------------'
 *                                        ,-------------.       ,-------------.
 *                                        | App  | LGui |       | Alt  |Ctrl/Esc|
 *                                 ,------|------|------|       |------+--------+------.
 *                                 |      |      | Home |       | PgUp |        |      |
 *                                 | Space|Backsp|------|       |------|  Tab   |Enter |
 *                                 |      |ace   | End  |       | PgDn |        |      |
 *                                 `--------------------'       `----------------------'
 */
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox(  // layer 0 : default
        // left hand
        EPRM,         EPRM,         EPRM,   EPRM,   EPRM,   EPRM,   EPRM,
        EPRM,        EPRM,         EPRM,   EPRM,   EPRM,   EPRM,   EPRM,
        EPRM,        EPRM,         EPRM,   EPRM,   EPRM,   EPRM,
        EPRM,        EPRM,  EPRM,   EPRM,   EPRM,   EPRM,   EPRM,
        EPRM,        EPRM,      EPRM,  EPRM,EPRM,
                                              EPRM,  EPRM,
                                                              EPRM,
                                               EPRM,EPRM,EPRM,
        // right hand
             EPRM,     EPRM,   EPRM,  EPRM,   EPRM,   EPRM,             EPRM,
             EPRM,    EPRM,   EPRM,  EPRM,   EPRM,   EPRM,             EPRM,
                          EPRM,   EPRM,  EPRM,   EPRM,   EPRM,EPRM,
             EPRM,EPRM,   EPRM,  EPRM,EPRM, EPRM,   EPRM,
                                  EPRM, EPRM,EPRM,EPRM,          EPRM,
             EPRM,        EPRM,
             EPRM,
             EPRM,EPRM, EPRM
    )
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    // dynamically generate these.
    case EPRM:
      if (record->event.pressed) {
        eeconfig_init();
      }
      return false;
      break;
    case VRSN:
      if (record->event.pressed) {
        SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
      }
      return false;
      break;
    case RGB_SLD:
      if (record->event.pressed) {
        #ifdef RGBLIGHT_ENABLE
          rgblight_mode(1);
        #endif
      }
      return false;
      break;
  }
  return true;
}

// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
  eeconfig_init();
};


// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {

    uint8_t layer = biton32(layer_state);

    ergodox_board_led_off();
    ergodox_right_led_1_off();
    ergodox_right_led_2_off();
    ergodox_right_led_3_off();
    switch (layer) {
      // TODO: Make this relevant to the ErgoDox EZ.
        case 1:
            ergodox_right_led_1_on();
            break;
        case 2:
            ergodox_right_led_2_on();
            break;
        default:
            // none
            break;
    }

};