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/*
Copyright 2019 QMK Community

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x0000
#define DEVICE_VER      0x0001
#define MANUFACTURER    Sentraq
#define PRODUCT         Sentraq Number Pad
#define DESCRIPTION     RBG backlit number pad kit

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 4

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { F5, F0, B5, D6, D4 }
#define MATRIX_COL_PINS { C7, D5, D1, D0 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

#define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3

#define RGB_DI_PIN B0
#ifdef RGB_DI_PIN
  #define RGBLED_NUM 13
  #define RGBLIGHT_HUE_STEP 8
  #define RGBLIGHT_SAT_STEP 8
  #define RGBLIGHT_VAL_STEP 8
  #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
  #define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
  #define RGBLIGHT_EFFECT_BREATHING
  #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  #define RGBLIGHT_EFFECT_SNAKE
  #define RGBLIGHT_EFFECT_KNIGHT
  #define RGBLIGHT_EFFECT_CHRISTMAS
  #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  #define RGBLIGHT_EFFECT_RGB_TEST
  #define RGBLIGHT_EFFECT_ALTERNATING
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5