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/*
This is the keymap for the keyboard

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16

enum custom_keycodes {
  DVORAK = SAFE_RANGE,
  QWERTY,
  COLEMAK,
  LOWER,
  RAISE,
  ADJUST,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[_DVORAK] = LAYOUT ( \
  KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,                                                                   KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_SLSH, \
  KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,             KC_LCTL, KC_LALT,          KC_RGUI, KC_RCTL,          KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_MINS, \
  KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    LOWER,   KC_BSPC, KC_LGUI,          KC_ENT,  KC_SPC,  RAISE,   KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_RSFT \
),

[_QWERTY] = LAYOUT ( \
  KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                                                                   KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, \
  KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,             KC_LCTL, KC_LALT,          KC_RGUI, KC_RCTL,          KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, \
  KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    LOWER,   KC_BSPC, KC_LGUI,          KC_ENT,  KC_SPC,  RAISE,   KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT \
),

[_COLEMAK] = LAYOUT ( \
  KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,                                                                   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC, \
  KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,             KC_LCTL, KC_LALT,          KC_RGUI, KC_RCTL,          KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, \
  KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    LOWER,   KC_BSPC, KC_LGUI,          KC_ENT,  KC_SPC,  RAISE,   KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT \
),

[_LOWER] = LAYOUT ( \
  KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC,                                                                KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,          _______, KC_HOME,          KC_PGUP, _______,          _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  _______, _______, KC_LEFT, KC_RGHT, _______, _______, _______, KC_DEL,  KC_END,           KC_PGDN, KC_INS,  _______, _______, _______, KC_UP,   KC_DOWN, _______, _______ \
),

[_RAISE] = LAYOUT ( \
  KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                                                                   KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    _______, \
  KC_CAPS, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______,          _______, KC_HOME,          KC_PGUP, _______,          _______, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, \
  _______, _______, KC_LEFT, KC_RGHT, _______, _______, _______, KC_DEL,  KC_END,           KC_PGDN, KC_INS,  _______, _______, _______, KC_UP,   KC_DOWN, _______, _______ \
),

[_ADJUST] = LAYOUT ( \
  KC_F11,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                                                                  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F12 , \
  _______, RESET,   _______, _______, _______, _______,          _______, _______,          _______, _______,          _______, QWERTY , COLEMAK, DVORAK,  _______, _______, \
  _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)


};

void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
        #endif
        persistent_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_colemak, false, 0);
        #endif
        persistent_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
        #endif
        persistent_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case ADJUST:
      if (record->event.pressed) {
        layer_on(_ADJUST);
      } else {
        layer_off(_ADJUST);
      }
      return false;
      break;
  }
  return true;
}