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/*
Copyright 2020 nickolaij

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { D3, D2, D4, C6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, D7, B3, E6, B2, B4, B6, B5}
#define UNUSED_PINS {B0}

#define DIP_SWITCH_PINS { D0 }

#define ENCODERS_PAD_A { F1 }
#define ENCODERS_PAD_B { F0 }
#define ENCODER_RESOLUTION 4

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN D1

#ifdef RGB_DI_PIN
#    define RGBLED_NUM 17
#    define RGBLIGHT_HUE_STEP 8
#    define RGBLIGHT_SAT_STEP 8
#    define RGBLIGHT_VAL_STEP 8
#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== choose animations ==*/
#    define RGBLIGHT_EFFECT_BREATHING
#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#    define RGBLIGHT_EFFECT_SNAKE
#    define RGBLIGHT_EFFECT_KNIGHT
#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
#endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT