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Diffstat (limited to 'users/drashna/tap_dances.c')
-rw-r--r--users/drashna/tap_dances.c77
1 files changed, 39 insertions, 38 deletions
diff --git a/users/drashna/tap_dances.c b/users/drashna/tap_dances.c
index cbb3cf54ef..18ca96e187 100644
--- a/users/drashna/tap_dances.c
+++ b/users/drashna/tap_dances.c
@@ -2,63 +2,64 @@
//define diablo macro timer variables
-uint16_t diablo_timer[4];
-uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
-uint8_t diablo_key_time[4];
+diablo_timer_t diablo_timer[4];
+
+uint8_t diablo_times[] = { 0, 0, 1, 3, 5, 10, 30 };
// has the correct number of seconds elapsed (as defined by diablo_times)
-bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; };
+bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer].key_time) < (diablo_timer[dtimer].timer * 1000)) ? false : true; };
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
-void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
- if (state->count >= 7) {
- diablo_key_time[diablo_key] = diablo_times[0];
- reset_tap_dance(state);
- } else {
- diablo_key_time[diablo_key] = diablo_times[state->count - 1];
- }
+void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) {
+ int index = (int)user_data;
+ if (state->count >= 7) {
+ diablo_timer[index].key_time = diablo_times[0];
+ reset_tap_dance(state);
+ } else {
+ diablo_timer[index].key_time = diablo_times[state->count];
+ }
}
-// Would rather have one function for all of this, but no idea how to do that...
-void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); }
-void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); }
-void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); }
-void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); }
+// One funtion to rule them all!!
+#define ACTION_TAP_DANCE_DIABLO(arg) { \
+ .fn = { NULL, (void *)diablo_tapdance_master, NULL }, \
+ .user_data = (void *)arg, \
+ }
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
- // tap once to disable, and more to enable timed micros
- [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
- [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
- [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
- [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+ // tap once to disable, and more to enable timed micros
+ [TD_D3_1] = ACTION_TAP_DANCE_DIABLO(0),
+ [TD_D3_2] = ACTION_TAP_DANCE_DIABLO(1),
+ [TD_D3_3] = ACTION_TAP_DANCE_DIABLO(2),
+ [TD_D3_4] = ACTION_TAP_DANCE_DIABLO(3),
};
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
- if (IS_LAYER_ON(_DIABLO)) {
- switch (diablo_key) {
- case 0:
- tap_code(KC_1); break;
- case 1:
- tap_code(KC_2); break;
- case 2:
- tap_code(KC_3); break;
- case 3:
- tap_code(KC_4); break;
+ if (IS_LAYER_ON(_DIABLO)) {
+ switch (diablo_key) {
+ case 0:
+ tap_code(KC_1); break;
+ case 1:
+ tap_code(KC_2); break;
+ case 2:
+ tap_code(KC_3); break;
+ case 3:
+ tap_code(KC_4); break;
+ }
}
- }
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
- uint8_t dtime;
- for (dtime = 0; dtime < 4; dtime++) {
- if (check_dtimer(dtime) && diablo_key_time[dtime]) {
- diablo_timer[dtime] = timer_read();
- send_diablo_keystroke(dtime);
+ uint8_t dtime;
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_timer[dtime].key_time) {
+ diablo_timer[dtime].timer = timer_read();
+ send_diablo_keystroke(dtime);
+ }
}
- }
}