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Diffstat (limited to 'quantum/visualizer/led_backlight_keyframes.c')
-rw-r--r--quantum/visualizer/led_backlight_keyframes.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/quantum/visualizer/led_backlight_keyframes.c b/quantum/visualizer/led_backlight_keyframes.c
index eb3f5561d8..d81117d2be 100644
--- a/quantum/visualizer/led_backlight_keyframes.c
+++ b/quantum/visualizer/led_backlight_keyframes.c
@@ -27,15 +27,15 @@ SOFTWARE.
static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
int frame_length = animation->frame_lengths[animation->current_frame];
- int current_pos = frame_length - animation->time_left_in_frame;
- int delta = to - from;
- int luma = (delta * current_pos) / frame_length;
+ int current_pos = frame_length - animation->time_left_in_frame;
+ int delta = to - from;
+ int luma = (delta * current_pos) / frame_length;
luma += from;
return luma;
}
static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint8_t from, uint8_t to) {
- uint8_t luma = fade_led_color(animation, from, to);
+ uint8_t luma = fade_led_color(animation, from, to);
color_t color = LUMA2COLOR(luma);
gdispGClear(LED_DISPLAY, color);
}
@@ -48,10 +48,10 @@ static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
static uint8_t compute_gradient_color(float t, float index, float num) {
- const float two_pi = M_PI * 2.0f;
- float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
- float x = t * two_pi + normalized_index;
- float v = 0.5 * (cosf(x) + 1.0f);
+ const float two_pi = M_PI * 2.0f;
+ float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
+ float x = t * two_pi + normalized_index;
+ float v = 0.5 * (cosf(x) + 1.0f);
return (uint8_t)(255.0f * v);
}
@@ -70,9 +70,9 @@ bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visual
bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_COLS; i++) {
+ float current_pos = frame_length - animation->time_left_in_frame;
+ float t = current_pos / frame_length;
+ for (int i = 0; i < NUM_COLS; i++) {
uint8_t color = compute_gradient_color(t, i, NUM_COLS);
gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
}
@@ -82,9 +82,9 @@ bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animati
bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_ROWS; i++) {
+ float current_pos = frame_length - animation->time_left_in_frame;
+ float t = current_pos / frame_length;
+ for (int i = 0; i < NUM_ROWS; i++) {
uint8_t color = compute_gradient_color(t, i, NUM_ROWS);
gdispGDrawLine(LED_DISPLAY, 0, i, NUM_COLS - 1, i, LUMA2COLOR(color));
}
@@ -92,9 +92,9 @@ bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animati
}
static void copy_current_led_state(uint8_t* dest) {
- for (int i=0;i<NUM_ROWS;i++) {
- for (int j=0;j<NUM_COLS;j++) {
- dest[i*NUM_COLS + j] = gdispGGetPixelColor(LED_DISPLAY, j, i);
+ for (int i = 0; i < NUM_ROWS; i++) {
+ for (int j = 0; j < NUM_COLS; j++) {
+ dest[i * NUM_COLS + j] = gdispGGetPixelColor(LED_DISPLAY, j, i);
}
}
}
@@ -105,9 +105,9 @@ bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualize
run_next_keyframe(animation, state);
copy_current_led_state(&crossfade_end_frame[0][0]);
}
- for (int i=0;i<NUM_ROWS;i++) {
- for (int j=0;j<NUM_COLS;j++) {
- color_t color = LUMA2COLOR(fade_led_color(animation, crossfade_start_frame[i][j], crossfade_end_frame[i][j]));
+ for (int i = 0; i < NUM_ROWS; i++) {
+ for (int j = 0; j < NUM_COLS; j++) {
+ color_t color = LUMA2COLOR(fade_led_color(animation, crossfade_start_frame[i][j], crossfade_end_frame[i][j]));
gdispGDrawPixel(LED_DISPLAY, j, i, color);
}
}