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-rw-r--r--quantum/audio/audio.h26
1 files changed, 12 insertions, 14 deletions
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index 8136c5b258..2bcc27b4a1 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -19,7 +19,7 @@
#include <stdint.h>
#include <stdbool.h>
#if defined(__AVR__)
- #include <avr/io.h>
+# include <avr/io.h>
#endif
#include "wait.h"
#include "musical_notes.h"
@@ -39,9 +39,9 @@
typedef union {
uint8_t raw;
struct {
- bool enable :1;
- bool clicky_enable :1;
- uint8_t level :6;
+ bool enable : 1;
+ bool clicky_enable : 1;
+ uint8_t level : 6;
};
} audio_config_t;
@@ -58,13 +58,13 @@ void set_vibrato_rate(float rate);
void increase_vibrato_rate(float change);
void decrease_vibrato_rate(float change);
-#ifdef VIBRATO_STRENGTH_ENABLE
+# ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength);
void increase_vibrato_strength(float change);
void decrease_vibrato_strength(float change);
-#endif
+# endif
#endif
@@ -85,25 +85,23 @@ void decrease_tempo(uint8_t tempo_change);
void audio_init(void);
#ifdef PWM_AUDIO
-void play_sample(uint8_t * s, uint16_t l, bool r);
+void play_sample(uint8_t* s, uint16_t l, bool r);
#endif
void play_note(float freq, int vol);
void stop_note(float freq);
void stop_all_notes(void);
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
-#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
- 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
- 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
- 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
- 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+#define SCALE \
+ (int8_t[]) { 0 + (12 * 0), 2 + (12 * 0), 4 + (12 * 0), 5 + (12 * 0), 7 + (12 * 0), 9 + (12 * 0), 11 + (12 * 0), 0 + (12 * 1), 2 + (12 * 1), 4 + (12 * 1), 5 + (12 * 1), 7 + (12 * 1), 9 + (12 * 1), 11 + (12 * 1), 0 + (12 * 2), 2 + (12 * 2), 4 + (12 * 2), 5 + (12 * 2), 7 + (12 * 2), 9 + (12 * 2), 11 + (12 * 2), 0 + (12 * 3), 2 + (12 * 3), 4 + (12 * 3), 5 + (12 * 3), 7 + (12 * 3), 9 + (12 * 3), 11 + (12 * 3), 0 + (12 * 4), 2 + (12 * 4), 4 + (12 * 4), 5 + (12 * 4), 7 + (12 * 4), 9 + (12 * 4), 11 + (12 * 4), }
// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
-#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
- _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) \
+ play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
+ _Pragma("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
#define PLAY_SONG(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), false)
#define PLAY_LOOP(note_array) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), true)