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Diffstat (limited to 'keyboards/lfkeyboards/lfkpad/config.h')
-rw-r--r--keyboards/lfkeyboards/lfkpad/config.h131
1 files changed, 110 insertions, 21 deletions
diff --git a/keyboards/lfkeyboards/lfkpad/config.h b/keyboards/lfkeyboards/lfkpad/config.h
index 1d8de837da..fb48297e5c 100644
--- a/keyboards/lfkeyboards/lfkpad/config.h
+++ b/keyboards/lfkeyboards/lfkpad/config.h
@@ -15,31 +15,56 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CONFIG_H
-#define CONFIG_H
+#pragma once
#include "config_common.h"
+/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER LFKeyboards
#define PRODUCT LFKPad 21
-#define DESCRIPTION QMK keyboard firmware for LFKPad LFK_REV_STRING
+#define DESCRIPTION QMK keyboard firmware for LFKPad
-#define DIODE_DIRECTION COL2ROW
+/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
-#define MATRIX_ROW_PINS { D5, F4, F6, F7, C7, C6}
-#define MATRIX_COL_PINS { F1, F0, D4, D6}
-#define UNUSED_PINS { }
-#define RGBLED_NUM 28 // Number of LEDs
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D5, F4, F6, F7, C7, C6 }
+#define MATRIX_COL_PINS { F1, F0, D4, D6 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN C7 // Have to set it to something to get the ws2812 code to compile
-#define RGBLIGHT_ANIMATIONS
-#define RGBLIGHT_HUE_STEP 10
-#define RGBLIGHT_SAT_STEP 17
-#define RGBLIGHT_VAL_STEP 17
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 28
+# define RGBLIGHT_HUE_STEP 10
+# define RGBLIGHT_SAT_STEP 17
+# define RGBLIGHT_VAL_STEP 17
+# define RGBLIGHT_ANIMATIONS
+#endif
#define TAPPING_TERM 200
@@ -49,13 +74,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
-/* number of backlight levels */
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
/*
* Force NKRO
*
@@ -89,6 +117,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
+
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
@@ -98,8 +130,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
-//#define MAGIC_KEY_HELP1 H
-//#define MAGIC_KEY_HELP2 SLASH
+//#define MAGIC_KEY_HELP H
+//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
@@ -107,9 +139,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
-//#define MAGIC_KEY_LAYER0_ALT1 ESC
-//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
@@ -119,9 +150,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
-//#define MAGIC_KEY_BOOTLOADER PAUSE
+//#define MAGIC_KEY_BOOTLOADER B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
@@ -140,7 +173,63 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
-//#define NO_ACTION_MACRO
-//#define NO_ACTION_FUNCTION
+/* disable these deprecated features by default */
+#ifndef LINK_TIME_OPTIMIZATION_ENABLE
+ #define NO_ACTION_MACRO
+ #define NO_ACTION_FUNCTION
+#endif
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES 2 //< number of visible lines of the display
+#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
+
+#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT PORTB //< port for the LCD lines
+#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
+#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
+#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
+#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
+#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
+#define LCD_RS_PORT LCD_PORT //< port for RS line
+#define LCD_RS_PIN 3 //< pin for RS line
+#define LCD_RW_PORT LCD_PORT //< port for RW line
+#define LCD_RW_PIN 2 //< pin for RW line
+#define LCD_E_PORT LCD_PORT //< port for Enable line
+#define LCD_E_PIN 1 //< pin for Enable line
#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0