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Diffstat (limited to 'keyboard/gh60/keymaps/poker_bit.c')
-rw-r--r--keyboard/gh60/keymaps/poker_bit.c50
1 files changed, 0 insertions, 50 deletions
diff --git a/keyboard/gh60/keymaps/poker_bit.c b/keyboard/gh60/keymaps/poker_bit.c
deleted file mode 100644
index b8870fdd81..0000000000
--- a/keyboard/gh60/keymaps/poker_bit.c
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "keymap_common.h"
-
-// Poker fix with toggle and bit operation
-// Fn + Esc = `
-// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 4: Poker Default + Fn'd */
- [4] = KEYMAP_ANSI(
- TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- CAPS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
- /* 5: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, PGUP, \
- TRNS,TRNS,TRNS, TRNS, FN3, HOME,PGDN,END),
- /* 6: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
- /* 7: Poker with Arrow + Fn'd */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
-};
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
- [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle
- [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle
- [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow)
- [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
-};