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-rw-r--r--keyboards/handwired/space_oddity/keymaps/default/keymap.c87
-rw-r--r--keyboards/handwired/space_oddity/readme.md6
2 files changed, 87 insertions, 6 deletions
diff --git a/keyboards/handwired/space_oddity/keymaps/default/keymap.c b/keyboards/handwired/space_oddity/keymaps/default/keymap.c
index 26be16fbd6..4230cdf8db 100644
--- a/keyboards/handwired/space_oddity/keymaps/default/keymap.c
+++ b/keyboards/handwired/space_oddity/keymaps/default/keymap.c
@@ -17,7 +17,7 @@
#include "space_oddity.h"
-// Planck keycodes needed for dynamic macros
+// Planck keycodes needed for dynamic macros.
enum planck_keycodes {
QWERTY = SAFE_RANGE,
@@ -25,7 +25,7 @@ enum planck_keycodes {
};
-// Tap Dance
+// Tap Dance initializer.
enum {
SFT_CAPS = 0,
@@ -36,12 +36,14 @@ enum {
#define MOUSE_LAYER 2
+// Toggle MOUSE_LAYER. Additional layers can be added for additional layouts or other special functions.
const uint16_t PROGMEM fn_actions[] = {
[2] = ACTION_LAYER_TOGGLE(MOUSE_LAYER),
};
+// Tap dance actions - double tap for Caps Lock.
qk_tap_dance_action_t tap_dance_actions[] = {
[SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
@@ -50,6 +52,29 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Here is an ASCII version of the base layout. Note that Dynamic Macros 1 and 2 are considered Macro 5 and Macro 6.
+
+ ___________________________________________________________________________________
+ | | | | | | Dynamic | Dynamic |
+ | Macro 0 | Macro 1 | Macro 2 | Macro 3 | Macro 4 | Macro 1 | Macro 2 |
+ |___________|___________|___________|___________|___________|___________|___________|
+ | | | | | | | | | | | | |
+ | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BKSP |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | TAB | Q | W | E | R | T | Y | U | I | O | P | - |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ |ESC (CTL_T)| A | S | D | F | G | H | J | K | L | ; | ' |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | SHFT | Z | X | C | V | B | N | M | , | . | / |SHFT(ENT)|
+ |_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
+ | | | | | | | ALT | HYP | LT 1| LT 2|
+ | M2 | M1 | GUI | ALT | CTRL | SPC |(LFT)|(RGT)| (UP)|(DWN)|
+ |_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
+ */
+
KEYMAP(
M(0), M(1), M(2), M(3), M(4), DYN_MACRO_PLAY1, DYN_MACRO_PLAY2,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
@@ -57,6 +82,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
TD(SFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT),
MO(2), MO(1), KC_LGUI, KC_RALT, KC_LCTRL, KC_SPC, ALT_T(KC_LEFT), ALL_T(KC_RGHT), LT(1, KC_UP), LT(2, KC_DOWN)),
+
+ /* Function layer.
+ Blank keys correspond to the KC_TRNS keycode.
+
+ ___________________________________________________________________________________
+ | | | | | | DYN REC | DYN REC |
+ | Macro 7 | | | | | 1 | 2 |
+ |___________|___________|___________|___________|___________|___________|___________|
+ | DYN REC | | | | | | | | | | | |
+ | STOP | F1 | F2 | F3 | F4 | F5 | [ | 7 | 8 | 9 | * | DEL |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | | F6 | F7 | F8 | F9 | F10 | ] | 4 | 5 | 6 | + | = |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | \ | F11 | F12 | F13 | F14 | F15 | { | 1 | 2 | 3 | - | | |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | | F16 | F17 | F18 | F19 | F20 | } | 0 | , | . | / | |
+ |_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
+ | | | | | | | | | | |
+ | | | | | | | | | | |
+ |_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
+
+ */
KEYMAP(
M(7), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, DYN_REC_START1, DYN_REC_START2,
@@ -65,6 +115,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_BSLS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LCBR, KC_P1, KC_P2, KC_P3, KC_MINS, KC_PIPE,
KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_RCBR, KC_P0, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+ /* Mouse layer.
+
+ ___________________________________________________________________________________
+ | | | | | | | |
+ | | | | | | | |
+ |___________|___________|___________|___________|___________|___________|___________|
+ | | | | MS | | | | | | | | |
+ | | | | UP | | | | | | | | |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | MS | MS | MS | | | | | | | |
+ | | | LFT | DWN | RGT | | | MS1 | MS3 | MS2 | | |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | | | | | | | | | | | | |
+ |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
+ | | | | | | | | | | | | |
+ | |RESET| | | | | | | | | | |
+ |_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
+ | | | | | | | | | | |
+ | | | | | | | | | | F(2)|
+ |_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
+
+ */
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@@ -75,6 +149,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(2))
};
+// Simple macro ideas follow. Each of them is designed to give you a quick way to create pairs of
+// delimiters and then position the cursor between them, much like Emacs' ParEdit does. This way,
+// you can have some convenient coding "helpers" even when not using Emacs. It is also nice for
+// LaTeX editing.
+//
+// Customize to your heart's content!
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
@@ -95,7 +175,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
SEND_STRING("{}"SS_TAP(X_LEFT));
}
break;
-
+
+ // Probably something only Lisp users will appreciate...
case 7:
if (record->event.pressed) {
SEND_STRING("(lambda ())"SS_TAP(X_LEFT)SS_TAP(X_LEFT));
diff --git a/keyboards/handwired/space_oddity/readme.md b/keyboards/handwired/space_oddity/readme.md
index 1dadcb8a93..07ec957faf 100644
--- a/keyboards/handwired/space_oddity/readme.md
+++ b/keyboards/handwired/space_oddity/readme.md
@@ -5,7 +5,7 @@ This firmware is for an Emacs-focused handwired custom keyboard using an Arduino
As originally designed, the top row consists of 2u keys which are used for user-defined macros. The keys for Shift and Enter are 1.75u.
-Some simple example macros are included. To add your own, simply add the number of the macro you want in the appropriate section.
+Some simple example macros are included. To add your own, just add the number of the macro you want in the appropriate section.
A picture of the finished product can be found here: https://imgur.com/dE9Y4XK
@@ -17,9 +17,9 @@ The following pins are used:
## Compiling and loading the firmware
-To build the firmware, run `make handwired/space-oddity` from the toplevel directory.
+To build the firmware, run `make handwired/space_oddity` from the toplevel directory.
On GNU/Linux, you can flash the default layout onto the microcontroller by using `avrdude -p atmega32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:handwired_space_oddity_default.hex`. Note that the device name under `/dev` may be different.
-This design was conceived by James Taylor. Any requests for further information and/or tips for building your own are welcome! \ No newline at end of file
+This design was conceived by James Taylor. Any requests for further information, suggestions, and/or tips for building your own are welcome! \ No newline at end of file