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authorDrashna Jaelre <drashna@live.com>2019-07-22 20:22:33 -0700
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-07-22 20:22:33 -0700
commitd41961c9eddb78591d3b55ea65e6e0baff4bdd69 (patch)
treea2e03c31b93dc35fbdb539c59de0d2f7c655f02f /users/drashna/rgb_stuff.h
parent840b9090a0fd4faf070d9bbb9039337ecdb82de4 (diff)
[Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
Diffstat (limited to 'users/drashna/rgb_stuff.h')
-rw-r--r--users/drashna/rgb_stuff.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/users/drashna/rgb_stuff.h b/users/drashna/rgb_stuff.h
index f5bbd0f3b5..ce45d6a00b 100644
--- a/users/drashna/rgb_stuff.h
+++ b/users/drashna/rgb_stuff.h
@@ -1,23 +1,23 @@
#pragma once
#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
- #include "rgb_matrix.h"
+# include "rgb_matrix.h"
#endif
typedef struct {
- bool enabled;
- uint8_t hue;
+ bool enabled;
+ uint8_t hue;
uint16_t timer;
- uint8_t life;
+ uint8_t life;
} rgblight_fadeout;
-bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
-void scan_rgblight_fadeout(void);
-void keyboard_post_init_rgb(void);
-void matrix_scan_rgb(void);
+bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record);
+void scan_rgblight_fadeout(void);
+void keyboard_post_init_rgb(void);
+void matrix_scan_rgb(void);
layer_state_t layer_state_set_rgb(layer_state_t state);
layer_state_t default_layer_state_set_rgb(layer_state_t state);
-void rgblight_sethsv_default_helper(uint8_t index);
-void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
+void rgblight_sethsv_default_helper(uint8_t index);
+void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue);
-void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, uint8_t led_type);
+void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type);