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authorXScorpion2 <rcalt2vt@gmail.com>2019-05-10 18:55:02 -0500
committerMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-05-10 16:55:02 -0700
commit62ba66d61821fec6a5ad3bdccdf738e15e082461 (patch)
tree4b0fb100299a7a7e9a51cbbe96da94df8a57483f /quantum/rgb_matrix_animations/rgb_matrix_effects.inc
parentfebaf9dec42ce4d4ade316f811145a291137ee94 (diff)
Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
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diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc
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+// Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory
+#include "rgb_matrix_animations/solid_color_anim.h"
+#include "rgb_matrix_animations/alpha_mods_anim.h"
+#include "rgb_matrix_animations/gradient_up_down_anim.h"
+#include "rgb_matrix_animations/breathing_anim.h"
+#include "rgb_matrix_animations/cycle_all_anim.h"
+#include "rgb_matrix_animations/cycle_left_right_anim.h"
+#include "rgb_matrix_animations/cycle_up_down_anim.h"
+#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
+#include "rgb_matrix_animations/dual_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
+#include "rgb_matrix_animations/raindrops_anim.h"
+#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
+#include "rgb_matrix_animations/typing_heatmap_anim.h"
+#include "rgb_matrix_animations/digital_rain_anim.h"
+#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
+#include "rgb_matrix_animations/solid_reactive_anim.h"
+#include "rgb_matrix_animations/solid_reactive_wide.h"
+#include "rgb_matrix_animations/solid_reactive_cross.h"
+#include "rgb_matrix_animations/solid_reactive_nexus.h"
+#include "rgb_matrix_animations/splash_anim.h"
+#include "rgb_matrix_animations/solid_splash_anim.h"