summaryrefslogtreecommitdiff
path: root/keyboards
diff options
context:
space:
mode:
authornoroadsleft <18669334+noroadsleft@users.noreply.github.com>2018-05-22 12:12:50 -0700
committerDrashna Jaelre <drashna@live.com>2018-05-22 12:12:50 -0700
commit4b1f60a3f5ed223e34ae8381e57f600551ccf085 (patch)
treeaf07325e6ea3e3913a683315f7e790bf3e0ad967 /keyboards
parentdef0ff48c09e8eae0e00fcd6049358f5ed0ea816 (diff)
Refactor update for 6ball (#3017)
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/6ball/6ball.h4
-rw-r--r--keyboards/6ball/keymaps/default/keymap.c20
2 files changed, 8 insertions, 16 deletions
diff --git a/keyboards/6ball/6ball.h b/keyboards/6ball/6ball.h
index 34fcc4e6a7..234235341d 100644
--- a/keyboards/6ball/6ball.h
+++ b/keyboards/6ball/6ball.h
@@ -3,7 +3,7 @@
#include "quantum.h"
-#define KEYMAP( \
+#define LAYOUT( \
k01, k02, k03, \
k04, k05, k06 \
) \
@@ -11,6 +11,4 @@
{ k02, k03, k06, k05, k04, k01 } \
}
-#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)
-
#endif
diff --git a/keyboards/6ball/keymaps/default/keymap.c b/keyboards/6ball/keymaps/default/keymap.c
index f93587ffc3..5081161e38 100644
--- a/keyboards/6ball/keymaps/default/keymap.c
+++ b/keyboards/6ball/keymaps/default/keymap.c
@@ -1,28 +1,22 @@
-#include "6ball.h"
+#include QMK_KEYBOARD_H
#define _MAIN 0
#define _FN 1
-#define KC_ KC_TRNS
-
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 LT(_FN, KC_ESC)
-#define KC_RTOG RGB_TOG
-#define KC_RMOD RGB_MOD
-#define KC_RHUI RGB_HUI
-#define KC_RHUD RGB_HUD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_MAIN] = KC_KEYMAP(
- F , X0 ,LCTL,
- R , D , M
+ [_MAIN] = LAYOUT(
+ KC_F, KC_X0, KC_LCTL,
+ KC_R, KC_D, KC_M
),
- [_FN] = KC_KEYMAP(
- F , ,RHUI,
- RTOG,RMOD,RHUD
+ [_FN] = LAYOUT(
+ KC_F, KC_TRNS, RGB_HUI,
+ RGB_TOG, RGB_MOD, RGB_HUD
)
};