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authorMichael Guterl <michael@diminishing.org>2019-10-22 10:41:14 -0700
committerDrashna Jaelre <drashna@live.com>2019-10-22 10:41:14 -0700
commitd99f6e95e15075ecab28090e1361e2581b70a517 (patch)
treeb9fa93cd9d82a94b1e9439e1ad0c77912b988f31 /keyboards/preonic/keymaps/mguterl/keymap.c
parente214f2826e6cbb03f988916eeed10f250b77408c (diff)
[Keymap] Add userspace and personal keymaps (#7093)
* Add Planck keymap and custom keycodes to userspace * Add Preonic keymap and extract common ortho layers and keycodes * Add Leaf60 WKL keymap * Add M60-A keymap * Add Levinson keymap * Fix links in personal readmes * Use flash target * Remove duplicate definition Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove superfluous line endings * Planck and preonic encoder should have the same behavior * Use higher level API Co-Authored-By: fauxpark <fauxpark@gmail.com> * Use layouts to reduce planck/levinson duplication * Update flash instructions for levinson
Diffstat (limited to 'keyboards/preonic/keymaps/mguterl/keymap.c')
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1 files changed, 323 insertions, 0 deletions
diff --git a/keyboards/preonic/keymaps/mguterl/keymap.c b/keyboards/preonic/keymaps/mguterl/keymap.c
new file mode 100644
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--- /dev/null
+++ b/keyboards/preonic/keymaps/mguterl/keymap.c
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+/* Copyright 2015-2017 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include "muse.h"
+#include "mguterl.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |HypTab| Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |EscCtl| A | S | D | F | G | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | GESC | Ctrl | Alt | GUI |Lower |SpcUtl|SpcUtl|Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = LAYOUT_preonic_grid( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ ESC_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT,
+ KC_GESC, KC_LCTL, KC_LALT, KC_LGUI, LOWER, SPC_UTL, SPC_UTL, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/*
+ * Gaming is very similar to Qwerty. Certain features from Qwerty are disable
+ * for better gaming experience.
+ */
+[_GAMING] = LAYOUT_preonic_grid( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_ESC, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______
+),
+
+/*
+ * Util is accessed by holding Space. The Util layer contains vimkeys and
+ * shortcuts that I find myself needing often.
+ */
+[_UTIL] = LAYOUT_preonic_grid( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, GUI_1, GUI_2, GUI_3, GUI_4, GUI_5, GUI_6, GUI_7, GUI_8, GUI_9, GUI_0, _______,
+ _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, GO_BACK, GO_FWD, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+
+/* Colemak
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | R | S | T | D | H | N | E | I | O | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_COLEMAK] = LAYOUT_preonic_grid( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
+ KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
+ BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/* Dvorak
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Esc | A | O | E | U | I | D | H | T | N | S | / |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_DVORAK] = LAYOUT_preonic_grid( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
+ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT,
+ BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = LAYOUT_preonic_grid( \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+),
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | | |Pg Up |Pg Dn | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = LAYOUT_preonic_grid( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, _______, _______,
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGUP, KC_PGDN, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+),
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |ToGame| Reset| | | | | | | | | | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = LAYOUT_preonic_grid( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ TG_GAME, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL,
+ _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
+ _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+)
+
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_DVORAK);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+ #ifdef BACKLIGHT_ENABLE
+ backlight_step();
+ #endif
+ #ifdef __AVR__
+ writePinLow(E6);
+ #endif
+ } else {
+ unregister_code(KC_RSFT);
+ #ifdef __AVR__
+ writePinHigh(E6);
+ #endif
+ }
+ return false;
+ break;
+ }
+ return true;
+};
+
+bool muse_mode = false;
+uint8_t last_muse_note = 0;
+uint16_t muse_counter = 0;
+uint8_t muse_offset = 70;
+uint16_t muse_tempo = 50;
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (muse_mode) {
+ if (IS_LAYER_ON(_RAISE)) {
+ if (clockwise) {
+ muse_offset++;
+ } else {
+ muse_offset--;
+ }
+ } else {
+ if (clockwise) {
+ muse_tempo+=1;
+ } else {
+ muse_tempo-=1;
+ }
+ }
+ } else {
+ if (clockwise) {
+ #ifdef MOUSEKEY_ENABLE
+ tap_code(KC_MS_WH_DOWN);
+ #else
+ tap_code(KC_PGDN);
+ #endif
+ } else {
+ #ifdef MOUSEKEY_ENABLE
+ tap_code(KC_MS_WH_UP);
+ #else
+ tap_code(KC_PGUP);
+ #endif
+ }
+ }
+}
+
+void dip_switch_update_user(uint8_t index, bool active) {
+ switch (index) {
+ case 0:
+ if (active) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ break;
+ case 1:
+ if (active) {
+ muse_mode = true;
+ } else {
+ muse_mode = false;
+ }
+ }
+}
+
+
+void matrix_scan_user(void) {
+#ifdef AUDIO_ENABLE
+ if (muse_mode) {
+ if (muse_counter == 0) {
+ uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
+ if (muse_note != last_muse_note) {
+ stop_note(compute_freq_for_midi_note(last_muse_note));
+ play_note(compute_freq_for_midi_note(muse_note), 0xF);
+ last_muse_note = muse_note;
+ }
+ }
+ muse_counter = (muse_counter + 1) % muse_tempo;
+ } else {
+ if (muse_counter) {
+ stop_all_notes();
+ muse_counter = 0;
+ }
+ }
+#endif
+}
+
+bool music_mask_user(uint16_t keycode) {
+ switch (keycode) {
+ case RAISE:
+ case LOWER:
+ return false;
+ default:
+ return true;
+ }
+}