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authorKenneth Aloysius <krusli@users.noreply.github.com>2018-06-01 01:32:05 +1000
committerDrashna Jaelre <drashna@live.com>2018-05-31 08:32:05 -0700
commitd27855665a349f9afe5c1b457461078f85cf6ffb (patch)
treedfa82603c5ed7fea9227e9f6370644aa3003044a /keyboards/jj40
parentee9a7aba396160929604aca54a23ad5534d59940 (diff)
Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992)
* Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap * Staryu: initial port * Add personal keymap * Added and updated READMEs * Fix: default keymap for staryu * Rudimentary backlight support. * Enabled mousekeys for default keymap * use QMK_KEYBOARD_H and LAYOUT * Update readme.md for NIU mini: flash using avrdude * Fix missing linebreaks for Staryu README * Update readme.md * Update PS2AVRGB boards with new matrix.c * Update canoe matrix.c; untested * Fix canoe.c for building (needs matrix_scan_user and matrix_init_user) * Add personal Iris keymap * Update keymap * Update keymap * Update keymap, disable backlighting and underglow * Move PrintScreen button * Add README
Diffstat (limited to 'keyboards/jj40')
-rw-r--r--keyboards/jj40/matrix.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/jj40/matrix.c b/keyboards/jj40/matrix.c
index 2932976dde..245813dfd2 100644
--- a/keyboards/jj40/matrix.c
+++ b/keyboards/jj40/matrix.c
@@ -51,7 +51,7 @@ void matrix_init(void) {
matrix_debouncing[row] = 0x00;
}
- matrix_init_quantum(); // missing from original port by Luiz
+ matrix_init_quantum();
}
uint8_t matrix_scan(void) {
@@ -86,7 +86,7 @@ uint8_t matrix_scan(void) {
}
}
- matrix_scan_quantum(); // also missing in original PS2AVRGB implementation
+ matrix_scan_quantum();
return 1;
}