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authorJoel Challis <git@zvecr.com>2019-09-27 21:33:55 +0100
committerGitHub <noreply@github.com>2019-09-27 21:33:55 +0100
commit17794e0b2502371eaf155328d4e4195aef703163 (patch)
treee3912e2f393e6395a20d26f7dbbf60369837765a /docs/feature_split_keyboard.md
parent92cb0b6f2f9487aff42ad1de5d4a9b81e24e836c (diff)
ARM split - Add support for dfu-util EE_HANDS flashing (#6543)
* Initial stab at some fake dfu-util-split-left behaviour * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> * Clang format fixes * Fake eeprom init for both left and right hand
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diff --git a/docs/feature_split_keyboard.md b/docs/feature_split_keyboard.md
index 60e0d278c0..42dd838d0d 100644
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+++ b/docs/feature_split_keyboard.md
@@ -96,6 +96,8 @@ However, you'll have to flash the EEPROM files for the correct hand to each cont
* `:avrdude-split-right`
* `:dfu-split-left`
* `:dfu-split-right`
+* `:dfu-util-split-left`
+* `:dfu-util-split-right`
This setting is not changed when re-initializing the EEPROM using the `EEP_RST` key, or using the `eeconfig_init()` function. However, if you reset the EEPROM outside of the firmware's built in options (such as flashing a file that overwrites the `EEPROM`, like how the [QMK Toolbox]()'s "Reset EEPROM" button works), you'll need to re-flash the controller with the `EEPROM` files.