aboutsummaryrefslogtreecommitdiff
path: root/src/player.h
blob: 51f9e04ed13226d3f0361bd128bc646f263b34af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
/* the Music Player Daemon (MPD)
 * (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
 * This project's homepage is: http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef PLAYER_H
#define PLAYER_H

#include "mpd_types.h"

#include <stdio.h>
#include <sys/param.h>

#define PLAYER_STATE_STOP	0
#define PLAYER_STATE_PAUSE	1
#define PLAYER_STATE_PLAY	2

#define PLAYER_ERROR_NOERROR		0
#define PLAYER_ERROR_FILE		1
#define PLAYER_ERROR_AUDIO		2
#define PLAYER_ERROR_SYSTEM		3
#define PLAYER_ERROR_UNKTYPE		4
#define PLAYER_ERROR_FILENOTFOUND	5

/* 0->1->2->3->5 regular playback
 *        ->4->0 don't play queued song
 */
#define PLAYER_QUEUE_BLANK	0
#define PLAYER_QUEUE_FULL	1
#define PLAYER_QUEUE_DECODE	2
#define PLAYER_QUEUE_PLAY	3
#define PLAYER_QUEUE_STOP	4
#define PLAYER_QUEUE_EMPTY	5

#define PLAYER_QUEUE_UNLOCKED	0
#define PLAYER_QUEUE_LOCKED	1

typedef struct _PlayerControl {
	mpd_sint8 decodeType;
	mpd_sint8 stop;
	mpd_sint8 play;
	mpd_sint8 pause;
	mpd_sint8 state;
	mpd_sint8 closeAudio;
	mpd_sint8 error;
	mpd_uint16 bitRate;
	mpd_sint8 bits;
	mpd_sint8 channels;
	mpd_uint32 sampleRate;
	float beginTime;
	float totalTime;
	float elapsedTime;
	char file[MAXPATHLEN+1];
	char erroredFile[MAXPATHLEN+1];
	mpd_sint8 queueState;
	mpd_sint8 queueLockState;
	mpd_sint8 lockQueue;
	mpd_sint8 unlockQueue;
	mpd_sint8 seek;
	double seekWhere;
	float crossFade;
	mpd_sint8 softwareVolume;
	double totalPlayTime;
	int decode_pid;
} PlayerControl;

void player_sigHandler(int signal);

int playerPlay(FILE * fp, char * utf8file);

int playerSetPause(FILE * fp, int pause);

int playerPause(FILE * fp);

int playerStop(FILE * fp);

void playerCloseAudio();

void playerKill();

void playerProcessMessages();

int getPlayerTotalTime();

int getPlayerElapsedTime();

unsigned long getPlayerBitRate();

int getPlayerState();

void clearPlayerError();

char * getPlayerErrorStr();

int getPlayerError();

int playerInit();

int queueSong(char * utf8file);

int getPlayerQueueState();

void setQueueState(int queueState);

void playerQueueLock();

void playerQueueUnlock();

int playerSeek(FILE * fp, char * utf8file, float time);

void setPlayerCrossFade(float crossFadeInSeconds);

float getPlayerCrossFade();

int getPlayerSoftwareVolume();

void setPlayerSoftwareVolume(int volume);

double getPlayerTotalPlayTime();

unsigned int getPlayerSampleRate();

int getPlayerBits();

int getPlayerChannels();

#endif