aboutsummaryrefslogtreecommitdiff
path: root/src/DecoderControl.hxx
blob: c2d7b33aa44db141a6aaa4ee1f35d39ab94411bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPD_DECODER_CONTROL_HXX
#define MPD_DECODER_CONTROL_HXX

#include "decoder_command.h"
#include "audio_format.h"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"

#include <glib.h>

#include <assert.h>

enum decoder_state {
	DECODE_STATE_STOP = 0,
	DECODE_STATE_START,
	DECODE_STATE_DECODE,

	/**
	 * The last "START" command failed, because there was an I/O
	 * error or because no decoder was able to decode the file.
	 * This state will only come after START; once the state has
	 * turned to DECODE, by definition no such error can occur.
	 */
	DECODE_STATE_ERROR,
};

struct decoder_control {
	/** the handle of the decoder thread, or NULL if the decoder
	    thread isn't running */
	GThread *thread;

	/**
	 * This lock protects #state and #command.
	 */
	mutable Mutex mutex;

	/**
	 * Trigger this object after you have modified #command.  This
	 * is also used by the decoder thread to notify the caller
	 * when it has finished a command.
	 */
	Cond cond;

	/**
	 * The trigger of this object's client.  It is signalled
	 * whenever an event occurs.
	 */
	Cond client_cond;

	enum decoder_state state;
	enum decoder_command command;

	/**
	 * The error that occurred in the decoder thread.  This
	 * attribute is only valid if #state is #DECODE_STATE_ERROR.
	 * The object must be freed when this object transitions to
	 * any other state (usually #DECODE_STATE_START).
	 */
	GError *error;

	bool quit;
	bool seek_error;
	bool seekable;
	double seek_where;

	/** the format of the song file */
	struct audio_format in_audio_format;

	/** the format being sent to the music pipe */
	struct audio_format out_audio_format;

	/**
	 * The song currently being decoded.  This attribute is set by
	 * the player thread, when it sends the #DECODE_COMMAND_START
	 * command.
	 *
	 * This is a duplicate, and must be freed when this attribute
	 * is cleared.
	 */
	struct song *song;

	/**
	 * The initial seek position (in milliseconds), e.g. to the
	 * start of a sub-track described by a CUE file.
	 *
	 * This attribute is set by dc_start().
	 */
	unsigned start_ms;

	/**
	 * The decoder will stop when it reaches this position (in
	 * milliseconds).  0 means don't stop before the end of the
	 * file.
	 *
	 * This attribute is set by dc_start().
	 */
	unsigned end_ms;

	float total_time;

	/** the #music_chunk allocator */
	struct music_buffer *buffer;

	/**
	 * The destination pipe for decoded chunks.  The caller thread
	 * owns this object, and is responsible for freeing it.
	 */
	struct music_pipe *pipe;

	float replay_gain_db;
	float replay_gain_prev_db;
	char *mixramp_start;
	char *mixramp_end;
	char *mixramp_prev_end;

	decoder_control();
	~decoder_control();

	/**
	 * Locks the object.
	 */
	void Lock() const {
		mutex.lock();
	}

	/**
	 * Unlocks the object.
	 */
	void Unlock() const {
		mutex.unlock();
	}

	/**
	 * Signals the object.  This function is only valid in the
	 * player thread.  The object should be locked prior to
	 * calling this function.
	 */
	void Signal() {
		cond.signal();
	}

	/**
	 * Waits for a signal on the #decoder_control object.  This function
	 * is only valid in the decoder thread.  The object must be locked
	 * prior to calling this function.
	 */
	void Wait() {
		cond.wait(mutex);
	}

	/**
	 * Waits for a signal from the decoder thread.  This object
	 * must be locked prior to calling this function.  This method
	 * is only valid in the player thread.
	 */
	void WaitForDecoder() {
		client_cond.wait(mutex);
	}

	bool IsIdle() const {
		return state == DECODE_STATE_STOP ||
			state == DECODE_STATE_ERROR;
	}

	gcc_pure
	bool LockIsIdle() const {
		Lock();
		bool result = IsIdle();
		Unlock();
		return result;
	}

	bool IsStarting() const {
		return state == DECODE_STATE_START;
	}

	gcc_pure
	bool LockIsStarting() const {
		Lock();
		bool result = IsStarting();
		Unlock();
		return result;
	}

	bool HasFailed() const {
		assert(command == DECODE_COMMAND_NONE);

		return state == DECODE_STATE_ERROR;
	}

	gcc_pure
	bool LockHasFailed() const {
		Lock();
		bool result = HasFailed();
		Unlock();
		return result;
	}

	/**
	 * Checks whether an error has occurred, and if so, returns a newly
	 * allocated copy of the #GError object.
	 *
	 * Caller must lock the object.
	 */
	GError *GetError() const {
		assert(command == DECODE_COMMAND_NONE);
		assert(state != DECODE_STATE_ERROR || error != nullptr);

		return state == DECODE_STATE_ERROR
			? g_error_copy(error)
			: nullptr;
	}

	/**
	 * Like dc_get_error(), but locks and unlocks the object.
	 */
	GError *LockGetError() const {
		Lock();
		GError *result = GetError();
		Unlock();
		return result;
	}

	/**
	 * Clear the error condition and free the #GError object (if any).
	 *
	 * Caller must lock the object.
	 */
	void ClearError() {
		if (state == DECODE_STATE_ERROR) {
			g_error_free(error);
			state = DECODE_STATE_STOP;
		}
	}

	/**
	 * Check if the specified song is currently being decoded.  If the
	 * decoder is not running currently (or being started), then this
	 * function returns false in any case.
	 *
	 * Caller must lock the object.
	 */
	gcc_pure
	bool IsCurrentSong(const struct song *_song) const;

	gcc_pure
	bool LockIsCurrentSong(const struct song *_song) const {
		Lock();
		const bool result = IsCurrentSong(_song);
		Unlock();
		return result;
	}

	/**
	 * Start the decoder.
	 *
	 * @param song the song to be decoded; the given instance will be
	 * owned and freed by the decoder
	 * @param start_ms see #decoder_control
	 * @param end_ms see #decoder_control
	 * @param pipe the pipe which receives the decoded chunks (owned by
	 * the caller)
	 */
	void Start(struct song *song, unsigned start_ms, unsigned end_ms,
		   music_buffer *buffer, music_pipe *pipe);

	void Stop();

	bool Seek(double where);

	void Quit();

	void MixRampStart(char *_mixramp_start);
	void MixRampEnd(char *_mixramp_end);
	void MixRampPrevEnd(char *_mixramp_prev_end);
};

#endif