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* decoder/OggUtil,Opus: move code to new class OggSyncStateMax Kellermann2013-01-08
* decoder/Opus: read total timeMax Kellermann2013-01-08
* decoder/OggUtil: add OggExpectPageSeek()Max Kellermann2013-01-08
* decoder/Opus: move page reader into the decoder classMax Kellermann2013-01-08
* decoder/Opus: move code to HandlePackets()Max Kellermann2013-01-08
* decoder/Opus: make internal methods inlineMax Kellermann2013-01-08
* decoder/OggUtil: add OggExpectFirstPage() and OggExpectPageIn()Max Kellermann2013-01-08
* decoder/Opus: use OggExpectPage() in main loopMax Kellermann2013-01-08
* decoder/OggUtil: add struct forward declarationsMax Kellermann2013-01-08
* input_stream: add method _cheap_seeking()Max Kellermann2013-01-07
* decoder/ogg_codec: convert to C++Max Kellermann2013-01-07
* decoder/vorbis: convert to C++Max Kellermann2013-01-07
* Queue: don't include glib.hMax Kellermann2013-01-07
* Queue: use C++ random instead of GLib's GRandMax Kellermann2013-01-07
* util/LazyRandomEngine: lazy wrapper for std::mt19937Max Kellermann2013-01-07
* Queue: move queue_shuffle_order_first() into the classMax Kellermann2013-01-07
* Queue: move queue_shuffle_order_range() into the classMax Kellermann2013-01-07
* Playlist: convert functions to methodsMax Kellermann2013-01-07
* DatabaseQueue: pass DatabaseSelection to Add...()Max Kellermann2013-01-07
* Client: add Partition reference attributeMax Kellermann2013-01-07
* TagPool: use the Mutex class instead of GStaticMutexMax Kellermann2013-01-07
* tag: convert to C++Max Kellermann2013-01-07
* DatabaseLock: use the Mutex class instead of GLib's GMutexMax Kellermann2013-01-07
* thread/Mutex: don't use std::mutexMax Kellermann2013-01-07
* replay_gain_info, ...: use cmath instead of math.h in C++ modeMax Kellermann2013-01-07
* filter/replay_gain: convert to C++Max Kellermann2013-01-07
* decoder_api.h, ...: add "extern C"Max Kellermann2013-01-07
* mixer_all: convert to C++Max Kellermann2013-01-07
* volume: convert to C++Max Kellermann2013-01-07
* audio_config, volume, mixer_all: include cleanupMax Kellermann2013-01-07
* Queue: use std::swapMax Kellermann2013-01-06
* queue: convert all functions to methodsMax Kellermann2013-01-06
* Queue: add constructor and destructorMax Kellermann2013-01-06
* Playlist: add constructor and destructorMax Kellermann2013-01-06
* DatabaseQueue: force passing playlist reference to std::bind()Max Kellermann2013-01-06
* Partition: new class, container for Playlist and PlayerControlMax Kellermann2013-01-05
* filter/ReplayGain: add method _set_mode()Max Kellermann2013-01-05
* DecoderAPI: don't use replay_gain_get_real_mode()Max Kellermann2013-01-05
* DecoderAPI: _replay_gain() returns voidMax Kellermann2013-01-05
* replay_gain_*: convert to C++Max Kellermann2013-01-04
* replay_gain_config: remove unused variable replay_gain_mode_namesMax Kellermann2013-01-04
* DatabaseQueue: pass playlist objectMax Kellermann2013-01-04
* Client: add "playlist" attributeMax Kellermann2013-01-04
* PlayerControl: initialize all attributesMax Kellermann2013-01-04
* Client: initialize num_subscriptionsMax Kellermann2013-01-04
* Playlist: pass max_length to playlist_init()Max Kellermann2013-01-04
* PlayerControl: add constructor and destructorMax Kellermann2013-01-04
* player_control.h: convert header to C++Max Kellermann2013-01-04
* playlist: convert to C++Max Kellermann2013-01-04
* DecoderThread: move code to destructorMax Kellermann2013-01-04