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* StateFile: use file system API, log in UTF-8Denis Krjuchkov2013-02-02
* ConfigData: move functions into the classMax Kellermann2013-01-30
* ConfigData: add constructors/destructorsMax Kellermann2013-01-30
* audio_{parser,config}: convert to C++Max Kellermann2013-01-30
* ConfigFile: add enum ConfigOptionMax Kellermann2013-01-30
* decoder_list: convert to C++Max Kellermann2013-01-30
* Main: delete the EventLoop after everything elseMax Kellermann2013-01-30
* ZeroconfBonjour: use SocketMonitor instead of GIOChannelMax Kellermann2013-01-27
* zeroconf: convert to C++Max Kellermann2013-01-27
* Path::FromUTF8() returns nulled instance on error, add error handling where r...Denis Krjuchkov2013-01-28
* Path: convert remaining funcs to methods, keep fs_charset as std::stringDenis Krjuchkov2013-01-28
* playlist/*: convert to C++Max Kellermann2013-01-26
* archive/*: convert to C++Max Kellermann2013-01-24
* Path: move to fs subdirectoryDenis Krjuchkov2013-01-22
* PlayerControl: move functions into the classMax Kellermann2013-01-20
* Path: new class "Path" wraps filesystem path stringsMax Kellermann2013-01-18
* path: convert to C++Max Kellermann2013-01-17
* Idle: use std::atomic instead of GMutexMax Kellermann2013-01-16
* Main: fix comment typoMax Kellermann2013-01-16
* ClientList: convert to a classMax Kellermann2013-01-16
* ServerSocket: use the SocketMonitor classMax Kellermann2013-01-15
* StateFile: convert to a classMax Kellermann2013-01-14
* Main, IOThread: move GMainLoop setup code to class EventLoopMax Kellermann2013-01-14
* io_thread: convert to C++Max Kellermann2013-01-10
* input_stream: convert to C++ (internally)Max Kellermann2013-01-10
* PlayerThread: use pc.cond instead of main_condMax Kellermann2013-01-10
* EventPipe: rename to GlobalEventsMax Kellermann2013-01-09
* event_pipe.h: convert to C++Max Kellermann2013-01-09
* sig_handlers, log: convert to C++Max Kellermann2013-01-09
* Playlist.hxx: move prototype to PlaylistGlobal.hxxMax Kellermann2013-01-09
* idle: convert to C++Max Kellermann2013-01-09
* decoder_api.h, ...: add "extern C"Max Kellermann2013-01-07
* mixer_all: convert to C++Max Kellermann2013-01-07
* volume: convert to C++Max Kellermann2013-01-07
* Partition: new class, container for Playlist and PlayerControlMax Kellermann2013-01-05
* filter/ReplayGain: add method _set_mode()Max Kellermann2013-01-05
* Playlist: pass max_length to playlist_init()Max Kellermann2013-01-04
* PlayerControl: add constructor and destructorMax Kellermann2013-01-04
* player_control.h: convert header to C++Max Kellermann2013-01-04
* playlist: convert to C++Max Kellermann2013-01-04
* buffer, pipe: convert to C++Max Kellermann2013-01-04
* cmdline: convert to C++Max Kellermann2013-01-03
* client: convert to C++Max Kellermann2013-01-03
* listen: convert to C++Max Kellermann2013-01-03
* Permission: use std::map instead of GHashTableMax Kellermann2013-01-03
* permission: convert to C++Max Kellermann2013-01-03
* database.h: rename to DatabaseSimple.hxxMax Kellermann2013-01-03
* database.h: move prototypes to DatabaseGlue.hxxMax Kellermann2013-01-03
* mapper: convert to C++Max Kellermann2013-01-02
* sticker: convert to C++Max Kellermann2013-01-02