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* Idle, GlobalEvents: use std::atomic::exchange()Max Kellermann2013-02-27
| | | | Less overhead than fetch_and() for what we do.
* Idle: don't wake up event loop on duplicate eventMax Kellermann2013-01-16
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* Idle: use std::atomic instead of GMutexMax Kellermann2013-01-16
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* EventPipe: rename to GlobalEventsMax Kellermann2013-01-09
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* event_pipe.h: convert to C++Max Kellermann2013-01-09
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* idle: convert to C++Max Kellermann2013-01-09