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authorMax Kellermann <max@duempel.org>2008-08-26 08:44:34 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:44:34 +0200
commitb616dff77d8e0d7a930327007690444a356dcbf3 (patch)
tree9fd5b40b89e66ed4ddd3d5f4fc6f94e6bd7f59eb /src
parentbf4af19f54d53d23023177222a79ee83b9fde87a (diff)
no commandError() in playerSeek()
We should avoid having protocol specific code in player.c. Just return success or failure, and let the caller send the error code to the MPD client.
Diffstat (limited to 'src')
-rw-r--r--src/player.c8
-rw-r--r--src/player.h2
-rw-r--r--src/playlist.c8
3 files changed, 9 insertions, 9 deletions
diff --git a/src/player.c b/src/player.c
index 8803cdfd..8687e540 100644
--- a/src/player.c
+++ b/src/player.c
@@ -19,7 +19,6 @@
#include "player.h"
#include "player_thread.h"
#include "path.h"
-#include "command.h"
#include "ack.h"
#include "os_compat.h"
#include "main_notify.h"
@@ -197,15 +196,12 @@ void playerQueueUnlock(void)
assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
}
-int playerSeek(int fd, Song * song, float seek_time)
+int playerSeek(Song * song, float seek_time)
{
assert(song != NULL);
- if (pc.state == PLAYER_STATE_STOP) {
- commandError(fd, ACK_ERROR_PLAYER_SYNC,
- "player not currently playing");
+ if (pc.state == PLAYER_STATE_STOP)
return -1;
- }
if (pc.next_song != song)
set_current_song(song);
diff --git a/src/player.h b/src/player.h
index a030c02d..fcdbb000 100644
--- a/src/player.h
+++ b/src/player.h
@@ -139,7 +139,7 @@ void playerQueueLock(void);
void playerQueueUnlock(void);
-int playerSeek(int fd, Song * song, float seek_time);
+int playerSeek(Song * song, float seek_time);
void setPlayerCrossFade(float crossFadeInSeconds);
diff --git a/src/playlist.c b/src/playlist.c
index 8ffd5668..4560b85a 100644
--- a/src/playlist.c
+++ b/src/playlist.c
@@ -1354,7 +1354,7 @@ int getPlaylistLength(void)
int seekSongInPlaylist(int fd, int song, float seek_time)
{
- int i;
+ int i, ret;
if (song < 0 || song >= playlist.length) {
commandError(fd, ACK_ERROR_NO_EXIST,
@@ -1381,7 +1381,11 @@ int seekSongInPlaylist(int fd, int song, float seek_time)
playPlaylistOrderNumber(i);
}
- return playerSeek(fd, playlist.songs[playlist.order[i]], seek_time);
+ ret = playerSeek(playlist.songs[playlist.order[i]], seek_time);
+ if (ret < 0)
+ commandError(fd, ACK_ERROR_PLAYER_SYNC,
+ "player not currently playing");
+ return ret;
}
int seekSongInPlaylistById(int fd, int id, float seek_time)