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authorMax Kellermann <max@duempel.org>2009-10-08 20:48:07 +0200
committerMax Kellermann <max@duempel.org>2009-10-08 20:48:07 +0200
commit76953a9748e367442fe7c961845ee36b9a0e1596 (patch)
tree9aad3078411e170a56e11e31158a66f26734298a /src/player_control.c
parent128a5fa4a599b72e6cb9c9f3954aec62dd3b3181 (diff)
player_control: bundle "get" functions in pc_get_status()
The new player_status struct replaces a bunch of playerGetX() functions. When we add proper locking to the player_control struct, we will only need to lock once for the "status" command.
Diffstat (limited to 'src/player_control.c')
-rw-r--r--src/player_control.c20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/player_control.c b/src/player_control.c
index bef19917..e27052a4 100644
--- a/src/player_control.c
+++ b/src/player_control.c
@@ -129,19 +129,17 @@ void playerSetPause(int pause_flag)
}
}
-int getPlayerElapsedTime(void)
-{
- return (int)(pc.elapsed_time + 0.5);
-}
-
-unsigned long getPlayerBitRate(void)
+void
+pc_get_status(struct player_status *status)
{
- return pc.bit_rate;
-}
+ status->state = pc.state;
-int getPlayerTotalTime(void)
-{
- return (int)(pc.total_time + 0.5);
+ if (pc.state != PLAYER_STATE_STOP) {
+ status->bit_rate = pc.bit_rate;
+ status->audio_format = pc.audio_format;
+ status->total_time = pc.total_time;
+ status->elapsed_time = pc.elapsed_time;
+ }
}
enum player_state getPlayerState(void)