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authorMax Kellermann <max@duempel.org>2009-01-30 20:12:38 +0100
committerMax Kellermann <max@duempel.org>2009-01-30 20:12:38 +0100
commit231636b9eb2ecd7d8669d309a74c3a51cd5ddfae (patch)
treeec70993f5ce903e37dee4a49578c4c16bde222e7 /src/output_api.h
parent6aa734dc355ee3d8d3deb03adb4013dddc45694f (diff)
output_api: moved the command check out of method pause()
Move the "while" loop which checks for commands to the caller ao_pause(). This simplifies the pause() method, and lets us remove audio_output_is_pending().
Diffstat (limited to 'src/output_api.h')
-rw-r--r--src/output_api.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/output_api.h b/src/output_api.h
index a5d7e200..c3be48a2 100644
--- a/src/output_api.h
+++ b/src/output_api.h
@@ -84,8 +84,11 @@ struct audio_output_plugin {
* silence during pause, so their clients won't be
* disconnected. Plugins which do not support pausing will
* simply be closed, and have to be reopened when unpaused.
+ *
+ * @return false on error (output will be closed then), true
+ * for continue to pause
*/
- void (*pause)(void *data);
+ bool (*pause)(void *data);
/**
* Try to cancel data which may still be in the device's
@@ -131,9 +134,4 @@ struct audio_output;
const char *audio_output_get_name(const struct audio_output *ao);
-/**
- * Returns true if there is a command pending.
- */
-bool audio_output_is_pending(const struct audio_output *ao);
-
#endif