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authorMax Kellermann <max@duempel.org>2009-10-31 17:02:12 +0100
committerMax Kellermann <max@duempel.org>2009-10-31 17:02:12 +0100
commit25a806a347ce420126eb75d82c5fb875eb0a5e0d (patch)
tree0d39bed8c073a720acd42f17b04dbee91b0a8c01 /src/decoder_thread.c
parent73cff374fd94a1c16e0201fcda020396c0f41962 (diff)
player_control: protect command, state, error with a mutex
Use GMutex/GCond instead of the notify library. Manually lock the player_control object before accessing the protected attributes. Use the GCond object to notify the player thread and the main thread.
Diffstat (limited to 'src/decoder_thread.c')
-rw-r--r--src/decoder_thread.c12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/decoder_thread.c b/src/decoder_thread.c
index 846b1235..712e4d20 100644
--- a/src/decoder_thread.c
+++ b/src/decoder_thread.c
@@ -112,9 +112,7 @@ static void decoder_run_song(const struct song *song, const char *uri)
dc.state = DECODE_STATE_START;
dc.command = DECODE_COMMAND_NONE;
- decoder_unlock();
- notify_signal(&pc.notify);
- decoder_lock();
+ player_signal();
/* wait for the input stream to become ready; its metadata
will be available then */
@@ -294,17 +292,13 @@ static gpointer decoder_task(G_GNUC_UNUSED gpointer arg)
dc.command = DECODE_COMMAND_NONE;
- decoder_unlock();
- notify_signal(&pc.notify);
- decoder_lock();
+ player_signal();
break;
case DECODE_COMMAND_STOP:
dc.command = DECODE_COMMAND_NONE;
- decoder_unlock();
- notify_signal(&pc.notify);
- decoder_lock();
+ player_signal();
break;
case DECODE_COMMAND_NONE: