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authorMax Kellermann <max@duempel.org>2009-07-23 12:27:05 +0200
committerMax Kellermann <max@duempel.org>2009-07-23 12:27:05 +0200
commitcaf48ee973b621786365a774f4ae18a80665fae5 (patch)
treeb6d0f33ea7f9e8d6e2945f7e4433839f884b9563 /src/audio_format.h
parent0749dbfadfa7145d86bc75a486d91b0ce14169ba (diff)
player_thread: don't use precalculated size_to_time
Calculate the total play time with the audio_format object each time, using audio_format_time_to_size(). The function audioFormatSizeToTime() is not needed anymore, and will be removed with this patch.
Diffstat (limited to 'src/audio_format.h')
-rw-r--r--src/audio_format.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/audio_format.h b/src/audio_format.h
index cf067b70..a88fc3a4 100644
--- a/src/audio_format.h
+++ b/src/audio_format.h
@@ -172,13 +172,4 @@ static inline double audio_format_time_to_size(const struct audio_format *af)
return af->sample_rate * audio_format_frame_size(af);
}
-/**
- * Returns the floating point factor which converts a storage size in
- * bytes to a time span.
- */
-static inline double audioFormatSizeToTime(const struct audio_format *af)
-{
- return 1.0 / audio_format_time_to_size(af);
-}
-
#endif