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authorMax Kellermann <max@duempel.org>2013-01-04 20:50:00 +0100
committerMax Kellermann <max@duempel.org>2013-01-04 22:12:33 +0100
commit05c91082e3de0b0078c26ddb9da68fd00da8c90e (patch)
tree7f1ef3988b787ab3e1e07e0147fabf94963495a5 /src/Queue.hxx
parent7267558ba1cba9338c78b41d11e2eadef6bb515b (diff)
playlist: convert to C++
Diffstat (limited to 'src/Queue.hxx')
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+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPD_QUEUE_HXX
+#define MPD_QUEUE_HXX
+
+#include <glib.h>
+
+#include <assert.h>
+#include <stdbool.h>
+#include <stdint.h>
+
+enum {
+ /**
+ * reserve max_length * QUEUE_HASH_MULT elements in the id
+ * number space
+ */
+ QUEUE_HASH_MULT = 4,
+};
+
+/**
+ * One element of the queue: basically a song plus some queue specific
+ * information attached.
+ */
+struct queue_item {
+ struct song *song;
+
+ /** the unique id of this item in the queue */
+ unsigned id;
+
+ /** when was this item last changed? */
+ uint32_t version;
+
+ /**
+ * The priority of this item, between 0 and 255. High
+ * priority value means that this song gets played first in
+ * "random" mode.
+ */
+ uint8_t priority;
+};
+
+/**
+ * A queue of songs. This is the backend of the playlist: it contains
+ * an ordered list of songs.
+ *
+ * Songs can be addressed in three possible ways:
+ *
+ * - the position in the queue
+ * - the unique id (which stays the same, regardless of moves)
+ * - the order number (which only differs from "position" in random mode)
+ */
+struct queue {
+ /** configured maximum length of the queue */
+ unsigned max_length;
+
+ /** number of songs in the queue */
+ unsigned length;
+
+ /** the current version number */
+ uint32_t version;
+
+ /** all songs in "position" order */
+ struct queue_item *items;
+
+ /** map order numbers to positions */
+ unsigned *order;
+
+ /** map song ids to positions */
+ int *id_to_position;
+
+ /** repeat playback when the end of the queue has been
+ reached? */
+ bool repeat;
+
+ /** play only current song. */
+ bool single;
+
+ /** remove each played files. */
+ bool consume;
+
+ /** play back songs in random order? */
+ bool random;
+
+ /** random number generator for shuffle and random mode */
+ GRand *rand;
+};
+
+static inline unsigned
+queue_length(const struct queue *queue)
+{
+ assert(queue->length <= queue->max_length);
+
+ return queue->length;
+}
+
+/**
+ * Determine if the queue is empty, i.e. there are no songs.
+ */
+static inline bool
+queue_is_empty(const struct queue *queue)
+{
+ return queue->length == 0;
+}
+
+/**
+ * Determine if the maximum number of songs has been reached.
+ */
+static inline bool
+queue_is_full(const struct queue *queue)
+{
+ assert(queue->length <= queue->max_length);
+
+ return queue->length >= queue->max_length;
+}
+
+/**
+ * Is that a valid position number?
+ */
+static inline bool
+queue_valid_position(const struct queue *queue, unsigned position)
+{
+ return position < queue->length;
+}
+
+/**
+ * Is that a valid order number?
+ */
+static inline bool
+queue_valid_order(const struct queue *queue, unsigned order)
+{
+ return order < queue->length;
+}
+
+static inline int
+queue_id_to_position(const struct queue *queue, unsigned id)
+{
+ if (id >= queue->max_length * QUEUE_HASH_MULT)
+ return -1;
+
+ assert(queue->id_to_position[id] >= -1);
+ assert(queue->id_to_position[id] < (int)queue->length);
+
+ return queue->id_to_position[id];
+}
+
+static inline int
+queue_position_to_id(const struct queue *queue, unsigned position)
+{
+ assert(position < queue->length);
+
+ return queue->items[position].id;
+}
+
+static inline unsigned
+queue_order_to_position(const struct queue *queue, unsigned order)
+{
+ assert(order < queue->length);
+
+ return queue->order[order];
+}
+
+static inline unsigned
+queue_position_to_order(const struct queue *queue, unsigned position)
+{
+ assert(position < queue->length);
+
+ for (unsigned i = 0;; ++i) {
+ assert(i < queue->length);
+
+ if (queue->order[i] == position)
+ return i;
+ }
+}
+
+G_GNUC_PURE
+static inline uint8_t
+queue_get_priority_at_position(const struct queue *queue, unsigned position)
+{
+ assert(position < queue->length);
+
+ return queue->items[position].priority;
+}
+
+/**
+ * Returns the song at the specified position.
+ */
+static inline struct song *
+queue_get(const struct queue *queue, unsigned position)
+{
+ assert(position < queue->length);
+
+ return queue->items[position].song;
+}
+
+/**
+ * Returns the song at the specified order number.
+ */
+static inline struct song *
+queue_get_order(const struct queue *queue, unsigned order)
+{
+ return queue_get(queue, queue_order_to_position(queue, order));
+}
+
+/**
+ * Is the song at the specified position newer than the specified
+ * version?
+ */
+static inline bool
+queue_song_newer(const struct queue *queue, unsigned position,
+ uint32_t version)
+{
+ assert(position < queue->length);
+
+ return version > queue->version ||
+ queue->items[position].version >= version ||
+ queue->items[position].version == 0;
+}
+
+/**
+ * Initialize a queue object.
+ */
+void
+queue_init(struct queue *queue, unsigned max_length);
+
+/**
+ * Deinitializes a queue object. It does not free the queue pointer
+ * itself.
+ */
+void
+queue_finish(struct queue *queue);
+
+/**
+ * Returns the order number following the specified one. This takes
+ * end of queue and "repeat" mode into account.
+ *
+ * @return the next order number, or -1 to stop playback
+ */
+int
+queue_next_order(const struct queue *queue, unsigned order);
+
+/**
+ * Increments the queue's version number. This handles integer
+ * overflow well.
+ */
+void
+queue_increment_version(struct queue *queue);
+
+/**
+ * Marks the specified song as "modified" and increments the version
+ * number.
+ */
+void
+queue_modify(struct queue *queue, unsigned order);
+
+/**
+ * Marks all songs as "modified" and increments the version number.
+ */
+void
+queue_modify_all(struct queue *queue);
+
+/**
+ * Appends a song to the queue and returns its position. Prior to
+ * that, the caller must check if the queue is already full.
+ *
+ * If a song is not in the database (determined by
+ * song_in_database()), it is freed when removed from the queue.
+ *
+ * @param priority the priority of this new queue item
+ */
+unsigned
+queue_append(struct queue *queue, struct song *song, uint8_t priority);
+
+/**
+ * Swaps two songs, addressed by their position.
+ */
+void
+queue_swap(struct queue *queue, unsigned position1, unsigned position2);
+
+/**
+ * Swaps two songs, addressed by their order number.
+ */
+static inline void
+queue_swap_order(struct queue *queue, unsigned order1, unsigned order2)
+{
+ unsigned tmp = queue->order[order1];
+ queue->order[order1] = queue->order[order2];
+ queue->order[order2] = tmp;
+}
+
+/**
+ * Moves a song to a new position.
+ */
+void
+queue_move(struct queue *queue, unsigned from, unsigned to);
+
+/**
+ * Moves a range of songs to a new position.
+ */
+void
+queue_move_range(struct queue *queue, unsigned start, unsigned end, unsigned to);
+
+/**
+ * Removes a song from the playlist.
+ */
+void
+queue_delete(struct queue *queue, unsigned position);
+
+/**
+ * Removes all songs from the playlist.
+ */
+void
+queue_clear(struct queue *queue);
+
+/**
+ * Initializes the "order" array, and restores "normal" order.
+ */
+static inline void
+queue_restore_order(struct queue *queue)
+{
+ for (unsigned i = 0; i < queue->length; ++i)
+ queue->order[i] = i;
+}
+
+/**
+ * Shuffle the order of items in the specified range, taking their
+ * priorities into account.
+ */
+void
+queue_shuffle_order_range_with_priority(struct queue *queue,
+ unsigned start, unsigned end);
+
+/**
+ * Shuffles the virtual order of songs, but does not move them
+ * physically. This is used in random mode.
+ */
+void
+queue_shuffle_order(struct queue *queue);
+
+/**
+ * Shuffles the virtual order of the last song in the specified
+ * (order) range. This is used in random mode after a song has been
+ * appended by queue_append().
+ */
+void
+queue_shuffle_order_last(struct queue *queue, unsigned start, unsigned end);
+
+/**
+ * Shuffles a (position) range in the queue. The songs are physically
+ * shuffled, not by using the "order" mapping.
+ */
+void
+queue_shuffle_range(struct queue *queue, unsigned start, unsigned end);
+
+bool
+queue_set_priority(struct queue *queue, unsigned position,
+ uint8_t priority, int after_order);
+
+bool
+queue_set_priority_range(struct queue *queue,
+ unsigned start_position, unsigned end_position,
+ uint8_t priority, int after_order);
+
+#endif