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authorMax Kellermann <max@duempel.org>2012-09-27 22:55:57 +0200
committerMax Kellermann <max@duempel.org>2012-09-28 00:08:15 +0200
commit7298b6c84652a98140805f3d4c85c3d5263c407a (patch)
tree0f4ef9e5a62c30ec3326579acd9bcb773f6d5911 /src/PlaylistSave.hxx
parentacec9c4fd7f2e291bea09ffff47d55adba2f838f (diff)
stored_playlist, playlist_save: use C++ compiler
Diffstat (limited to 'src/PlaylistSave.hxx')
-rw-r--r--src/PlaylistSave.hxx61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/PlaylistSave.hxx b/src/PlaylistSave.hxx
new file mode 100644
index 00000000..20b2ca42
--- /dev/null
+++ b/src/PlaylistSave.hxx
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2003-2012 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPD_PLAYLIST_SAVE_H
+#define MPD_PLAYLIST_SAVE_H
+
+#include "playlist_error.h"
+
+#include <stdbool.h>
+#include <stdio.h>
+
+struct song;
+struct queue;
+struct playlist;
+struct player_control;
+
+void
+playlist_print_song(FILE *fp, const struct song *song);
+
+void
+playlist_print_uri(FILE *fp, const char *uri);
+
+/**
+ * Saves a queue object into a stored playlist file.
+ */
+enum playlist_result
+spl_save_queue(const char *name_utf8, const struct queue *queue);
+
+/**
+ * Saves a playlist object into a stored playlist file.
+ */
+enum playlist_result
+spl_save_playlist(const char *name_utf8, const struct playlist *playlist);
+
+/**
+ * Loads a stored playlist file, and append all songs to the global
+ * playlist.
+ */
+bool
+playlist_load_spl(struct playlist *playlist, struct player_control *pc,
+ const char *name_utf8,
+ unsigned start_index, unsigned end_index,
+ GError **error_r);
+
+#endif