aboutsummaryrefslogtreecommitdiff
path: root/src/PlayerThread.cxx
diff options
context:
space:
mode:
authorMax Kellermann <max@duempel.org>2013-01-07 08:53:08 +0100
committerMax Kellermann <max@duempel.org>2013-01-07 10:19:02 +0100
commit333a08ebf9ceb86d5f9354f96321c4c0f704374e (patch)
tree2da12e51442fe0a912f5811c0ed21a59dbfa9967 /src/PlayerThread.cxx
parent989c9a7317354a538aef7c3ed35cf995a9afc6e1 (diff)
replay_gain_info, ...: use cmath instead of math.h in C++ mode
Fixes build problems with mingw32.
Diffstat (limited to 'src/PlayerThread.cxx')
-rw-r--r--src/PlayerThread.cxx4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx
index 6b05dd97..44534a7d 100644
--- a/src/PlayerThread.cxx
+++ b/src/PlayerThread.cxx
@@ -37,6 +37,8 @@ extern "C" {
#include "idle.h"
}
+#include <cmath>
+
#include <glib.h>
#undef G_LOG_DOMAIN
@@ -759,7 +761,7 @@ play_next_chunk(struct player *player)
other_chunk->tag);
other_chunk->tag = NULL;
- if (isnan(pc->mixramp_delay_seconds)) {
+ if (std::isnan(pc->mixramp_delay_seconds)) {
chunk->mix_ratio = ((float)cross_fade_position)
/ player->cross_fade_chunks;
} else {