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authorMax Kellermann <max@duempel.org>2013-01-02 22:52:08 +0100
committerMax Kellermann <max@duempel.org>2013-01-02 22:52:08 +0100
commit0c245bc2712f5d38507b8d421cdc0a7e002a3398 (patch)
treee69818281103ba2602613d5820fef62d58d296a9 /src/Directory.hxx
parentd65ad1bf151383722802d4bb13b12a33b97480e4 (diff)
Directory: make the header C++ only
Diffstat (limited to 'src/Directory.hxx')
-rw-r--r--src/Directory.hxx265
1 files changed, 265 insertions, 0 deletions
diff --git a/src/Directory.hxx b/src/Directory.hxx
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+++ b/src/Directory.hxx
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+/*
+ * Copyright (C) 2003-2013 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef MPD_DIRECTORY_HXX
+#define MPD_DIRECTORY_HXX
+
+#include "check.h"
+#include "util/list.h"
+#include "gcc.h"
+#include "DatabaseVisitor.hxx"
+
+#include <glib.h>
+#include <stdbool.h>
+#include <sys/types.h>
+
+#define DEVICE_INARCHIVE (dev_t)(-1)
+#define DEVICE_CONTAINER (dev_t)(-2)
+
+#define directory_for_each_child(pos, directory) \
+ list_for_each_entry(pos, &directory->children, siblings)
+
+#define directory_for_each_child_safe(pos, n, directory) \
+ list_for_each_entry_safe(pos, n, &directory->children, siblings)
+
+#define directory_for_each_song(pos, directory) \
+ list_for_each_entry(pos, &directory->songs, siblings)
+
+#define directory_for_each_song_safe(pos, n, directory) \
+ list_for_each_entry_safe(pos, n, &directory->songs, siblings)
+
+#define directory_for_each_playlist(pos, directory) \
+ list_for_each_entry(pos, &directory->playlists, siblings)
+
+#define directory_for_each_playlist_safe(pos, n, directory) \
+ list_for_each_entry_safe(pos, n, &directory->playlists, siblings)
+
+struct song;
+struct db_visitor;
+class SongFilter;
+
+struct directory {
+ /**
+ * Pointers to the siblings of this directory within the
+ * parent directory. It is unused (undefined) in the root
+ * directory.
+ *
+ * This attribute is protected with the global #db_mutex.
+ * Read access in the update thread does not need protection.
+ */
+ struct list_head siblings;
+
+ /**
+ * A doubly linked list of child directories.
+ *
+ * This attribute is protected with the global #db_mutex.
+ * Read access in the update thread does not need protection.
+ */
+ struct list_head children;
+
+ /**
+ * A doubly linked list of songs within this directory.
+ *
+ * This attribute is protected with the global #db_mutex.
+ * Read access in the update thread does not need protection.
+ */
+ struct list_head songs;
+
+ struct list_head playlists;
+
+ struct directory *parent;
+ time_t mtime;
+ ino_t inode;
+ dev_t device;
+ bool have_stat; /* not needed if ino_t == dev_t == 0 is impossible */
+ char path[sizeof(long)];
+
+ /**
+ * Caller must lock #db_mutex.
+ */
+ bool Walk(bool recursive, const SongFilter *match,
+ VisitDirectory visit_directory, VisitSong visit_song,
+ VisitPlaylist visit_playlist,
+ GError **error_r) const;
+};
+
+static inline bool
+isRootDirectory(const char *name)
+{
+ return name[0] == 0 || (name[0] == '/' && name[1] == 0);
+}
+
+/**
+ * Generic constructor for #directory object.
+ */
+gcc_malloc
+struct directory *
+directory_new(const char *dirname, struct directory *parent);
+
+/**
+ * Create a new root #directory object.
+ */
+gcc_malloc
+static inline struct directory *
+directory_new_root(void)
+{
+ return directory_new("", NULL);
+}
+
+/**
+ * Free this #directory object (and the whole object tree within it),
+ * assuming it was already removed from the parent.
+ */
+void
+directory_free(struct directory *directory);
+
+/**
+ * Remove this #directory object from its parent and free it. This
+ * must not be called with the root directory.
+ *
+ * Caller must lock the #db_mutex.
+ */
+void
+directory_delete(struct directory *directory);
+
+static inline bool
+directory_is_empty(const struct directory *directory)
+{
+ return list_empty(&directory->children) &&
+ list_empty(&directory->songs) &&
+ list_empty(&directory->playlists);
+}
+
+static inline const char *
+directory_get_path(const struct directory *directory)
+{
+ return directory->path;
+}
+
+/**
+ * Is this the root directory of the music database?
+ */
+static inline bool
+directory_is_root(const struct directory *directory)
+{
+ return directory->parent == NULL;
+}
+
+/**
+ * Returns the base name of the directory.
+ */
+gcc_pure
+const char *
+directory_get_name(const struct directory *directory);
+
+/**
+ * Caller must lock the #db_mutex.
+ */
+gcc_pure
+struct directory *
+directory_get_child(const struct directory *directory, const char *name);
+
+/**
+ * Create a new #directory object as a child of the given one.
+ *
+ * Caller must lock the #db_mutex.
+ *
+ * @param parent the parent directory the new one will be added to
+ * @param name_utf8 the UTF-8 encoded name of the new sub directory
+ */
+gcc_malloc
+struct directory *
+directory_new_child(struct directory *parent, const char *name_utf8);
+
+/**
+ * Look up a sub directory, and create the object if it does not
+ * exist.
+ *
+ * Caller must lock the #db_mutex.
+ */
+static inline struct directory *
+directory_make_child(struct directory *directory, const char *name_utf8)
+{
+ struct directory *child = directory_get_child(directory, name_utf8);
+ if (child == NULL)
+ child = directory_new_child(directory, name_utf8);
+ return child;
+}
+
+/**
+ * Caller must lock the #db_mutex.
+ */
+void
+directory_prune_empty(struct directory *directory);
+
+/**
+ * Looks up a directory by its relative URI.
+ *
+ * @param directory the parent (or grandparent, ...) directory
+ * @param uri the relative URI
+ * @return the directory, or NULL if none was found
+ */
+struct directory *
+directory_lookup_directory(struct directory *directory, const char *uri);
+
+/**
+ * Add a song object to this directory. Its "parent" attribute must
+ * be set already.
+ */
+void
+directory_add_song(struct directory *directory, struct song *song);
+
+/**
+ * Remove a song object from this directory (which effectively
+ * invalidates the song object, because the "parent" attribute becomes
+ * stale), but does not free it.
+ */
+void
+directory_remove_song(struct directory *directory, struct song *song);
+
+/**
+ * Look up a song in this directory by its name.
+ *
+ * Caller must lock the #db_mutex.
+ */
+gcc_pure
+struct song *
+directory_get_song(const struct directory *directory, const char *name_utf8);
+
+/**
+ * Looks up a song by its relative URI.
+ *
+ * Caller must lock the #db_mutex.
+ *
+ * @param directory the parent (or grandparent, ...) directory
+ * @param uri the relative URI
+ * @return the song, or NULL if none was found
+ */
+struct song *
+directory_lookup_song(struct directory *directory, const char *uri);
+
+/**
+ * Sort all directory entries recursively.
+ *
+ * Caller must lock the #db_mutex.
+ */
+void
+directory_sort(struct directory *directory);
+
+#endif