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/*
 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * audio conversion routines
 */

#include "avstring.h"
#include "avutil.h"
#include "audioconvert.h"

static const char * const channel_names[] = {
    [0]  = "FL",        /* front left */
    [1]  = "FR",        /* front right */
    [2]  = "FC",        /* front center */
    [3]  = "LFE",       /* low frequency */
    [4]  = "BL",        /* back left */
    [5]  = "BR",        /* back right */
    [6]  = "FLC",       /* front left-of-center  */
    [7]  = "FRC",       /* front right-of-center */
    [8]  = "BC",        /* back-center */
    [9]  = "SL",        /* side left */
    [10] = "SR",        /* side right */
    [11] = "TC",        /* top center */
    [12] = "TFL",       /* top front left */
    [13] = "TFC",       /* top front center */
    [14] = "TFR",       /* top front right */
    [15] = "TBL",       /* top back left */
    [16] = "TBC",       /* top back center */
    [17] = "TBR",       /* top back right */
    [29] = "DL",        /* downmix left */
    [30] = "DR",        /* downmix right */
    [31] = "WL",        /* wide left */
    [32] = "WR",        /* wide right */
    [33] = "SDL",       /* surround direct left */
    [34] = "SDR",       /* surround direct right */
};

static const char *get_channel_name(int channel_id)
{
    if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
        return NULL;
    return channel_names[channel_id];
}

static const struct {
    const char *name;
    int         nb_channels;
    uint64_t     layout;
} channel_layout_map[] = {
    { "mono",        1,  AV_CH_LAYOUT_MONO },
    { "stereo",      2,  AV_CH_LAYOUT_STEREO },
    { "stereo",      2,  AV_CH_LAYOUT_STEREO_DOWNMIX },
    { "2.1",         3,  AV_CH_LAYOUT_2POINT1 },
    { "3.0",         3,  AV_CH_LAYOUT_SURROUND },
    { "3.0(back)",   3,  AV_CH_LAYOUT_2_1 },
    { "3.1",         4,  AV_CH_LAYOUT_3POINT1 },
    { "4.0",         4,  AV_CH_LAYOUT_4POINT0 },
    { "quad",        4,  AV_CH_LAYOUT_QUAD },
    { "quad(side)",  4,  AV_CH_LAYOUT_2_2 },
    { "4.1",         5,  AV_CH_LAYOUT_4POINT1 },
    { "5.0",         5,  AV_CH_LAYOUT_5POINT0 },
    { "5.0",         5,  AV_CH_LAYOUT_5POINT0_BACK },
    { "5.1",         6,  AV_CH_LAYOUT_5POINT1 },
    { "5.1",         6,  AV_CH_LAYOUT_5POINT1_BACK },
    { "5.1+downmix", 8,  AV_CH_LAYOUT_5POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
    { "6.0",         6,  AV_CH_LAYOUT_6POINT0 },
    { "6.0(front)",  6,  AV_CH_LAYOUT_6POINT0_FRONT },
    { "hexagonal",   6,  AV_CH_LAYOUT_HEXAGONAL },
    { "6.1",         7,  AV_CH_LAYOUT_6POINT1 },
    { "6.1",         7,  AV_CH_LAYOUT_6POINT1_BACK },
    { "6.1(front)",  7,  AV_CH_LAYOUT_6POINT1_FRONT },
    { "6.1+downmix", 9,  AV_CH_LAYOUT_6POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
    { "7.0",         7,  AV_CH_LAYOUT_7POINT0 },
    { "7.0(front)",  7,  AV_CH_LAYOUT_7POINT0_FRONT },
    { "7.1",         8,  AV_CH_LAYOUT_7POINT1 },
    { "7.1(wide)",   8,  AV_CH_LAYOUT_7POINT1_WIDE },
    { "7.1(wide)",   8,  AV_CH_LAYOUT_7POINT1_WIDE_BACK },
    { "7.1+downmix", 10, AV_CH_LAYOUT_7POINT1|AV_CH_LAYOUT_STEREO_DOWNMIX, },
    { "octagonal",   8,  AV_CH_LAYOUT_OCTAGONAL },
    { 0 }
};

uint64_t av_get_channel_layout(const char *name)
{
    int i = 0;
    do {
        if (!strcmp(channel_layout_map[i].name, name))
            return channel_layout_map[i].layout;
        i++;
    } while (channel_layout_map[i].name);

    return 0;
}

void av_get_channel_layout_string(char *buf, int buf_size,
                                  int nb_channels, uint64_t channel_layout)
{
    int i;

    if (nb_channels <= 0)
        nb_channels = av_get_channel_layout_nb_channels(channel_layout);

    for (i = 0; channel_layout_map[i].name; i++)
        if (nb_channels    == channel_layout_map[i].nb_channels &&
            channel_layout == channel_layout_map[i].layout) {
            av_strlcpy(buf, channel_layout_map[i].name, buf_size);
            return;
        }

    snprintf(buf, buf_size, "%d channels", nb_channels);
    if (channel_layout) {
        int i, ch;
        av_strlcat(buf, " (", buf_size);
        for (i = 0, ch = 0; i < 64; i++) {
            if ((channel_layout & (UINT64_C(1) << i))) {
                const char *name = get_channel_name(i);
                if (name) {
                    if (ch > 0)
                        av_strlcat(buf, "|", buf_size);
                    av_strlcat(buf, name, buf_size);
                }
                ch++;
            }
        }
        av_strlcat(buf, ")", buf_size);
    }
}

int av_get_channel_layout_nb_channels(uint64_t channel_layout)
{
    int count;
    uint64_t x = channel_layout;
    for (count = 0; x; count++)
        x &= x-1; // unset lowest set bit
    return count;
}

uint64_t av_get_default_channel_layout(int nb_channels)
{
    switch(nb_channels) {
    case 1: return AV_CH_LAYOUT_MONO;
    case 2: return AV_CH_LAYOUT_STEREO;
    case 3: return AV_CH_LAYOUT_SURROUND;
    case 4: return AV_CH_LAYOUT_QUAD;
    case 5: return AV_CH_LAYOUT_5POINT0;
    case 6: return AV_CH_LAYOUT_5POINT1;
    case 7: return AV_CH_LAYOUT_6POINT1;
    case 8: return AV_CH_LAYOUT_7POINT1;
    default: return 0;
    }
}