summaryrefslogtreecommitdiff
path: root/libavformat/flic.c
blob: 18addfc4c69a04e7df861f1bd596cb7b09bff5f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
/*
 * FLI/FLC Animation File Demuxer
 * Copyright (c) 2003 The ffmpeg Project
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/**
 * @file flic.c
 * FLI/FLC file demuxer
 * by Mike Melanson (melanson@pcisys.net)
 * for more information on the .fli/.flc file format and all of its many
 * variations, visit:
 *   http://www.compuphase.com/flic.htm
 *
 * This demuxer handles standard 0xAF11- and 0xAF12-type FLIs. It also
 * handles special FLIs from the PC game "Magic Carpet".
 */

#include "avformat.h"

#define FLIC_FILE_MAGIC_1 0xAF11
#define FLIC_FILE_MAGIC_2 0xAF12
#define FLIC_FILE_MAGIC_3 0xAF44  /* Flic Type for Extended FLX Format which
                                     originated in Dave's Targa Animator (DTA) */
#define FLIC_CHUNK_MAGIC_1 0xF1FA
#define FLIC_CHUNK_MAGIC_2 0xF5FA
#define FLIC_MC_PTS_INC 6000  /* pts increment for Magic Carpet game FLIs */
#define FLIC_DEFAULT_PTS_INC 6000  /* for FLIs that have 0 speed */

#define FLIC_HEADER_SIZE 128
#define FLIC_PREAMBLE_SIZE 6

typedef struct FlicDemuxContext {
    int frame_pts_inc;
    int64_t pts;
    int video_stream_index;
} FlicDemuxContext;

static int flic_probe(AVProbeData *p)
{
    int magic_number;

    if (p->buf_size < 6)
        return 0;

    magic_number = LE_16(&p->buf[4]);
    if ((magic_number != FLIC_FILE_MAGIC_1) &&
        (magic_number != FLIC_FILE_MAGIC_2) &&
        (magic_number != FLIC_FILE_MAGIC_3))
        return 0;

    return AVPROBE_SCORE_MAX;
}

static int flic_read_header(AVFormatContext *s,
                            AVFormatParameters *ap)
{
    FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
    ByteIOContext *pb = &s->pb;
    unsigned char header[FLIC_HEADER_SIZE];
    AVStream *st;
    int speed;
    int magic_number;

    flic->pts = 0;

    /* load the whole header and pull out the width and height */
    if (get_buffer(pb, header, FLIC_HEADER_SIZE) != FLIC_HEADER_SIZE)
        return AVERROR_IO;

    magic_number = LE_16(&header[4]);
    speed = LE_32(&header[0x10]);

    /* initialize the decoder streams */
    st = av_new_stream(s, 0);
    if (!st)
        return AVERROR_NOMEM;
    flic->video_stream_index = st->index;
    st->codec->codec_type = CODEC_TYPE_VIDEO;
    st->codec->codec_id = CODEC_ID_FLIC;
    st->codec->codec_tag = 0;  /* no fourcc */
    st->codec->width = LE_16(&header[0x08]);
    st->codec->height = LE_16(&header[0x0A]);

    if (!st->codec->width || !st->codec->height)
        return AVERROR_INVALIDDATA;

    /* send over the whole 128-byte FLIC header */
    st->codec->extradata_size = FLIC_HEADER_SIZE;
    st->codec->extradata = av_malloc(FLIC_HEADER_SIZE);
    memcpy(st->codec->extradata, header, FLIC_HEADER_SIZE);

    av_set_pts_info(st, 33, 1, 90000);

    /* Time to figure out the framerate: If there is a FLIC chunk magic
     * number at offset 0x10, assume this is from the Bullfrog game,
     * Magic Carpet. */
    if (LE_16(&header[0x10]) == FLIC_CHUNK_MAGIC_1) {

        flic->frame_pts_inc = FLIC_MC_PTS_INC;

        /* rewind the stream since the first chunk is at offset 12 */
        url_fseek(pb, 12, SEEK_SET);

        /* send over abbreviated FLIC header chunk */
        av_free(st->codec->extradata);
        st->codec->extradata_size = 12;
        st->codec->extradata = av_malloc(12);
        memcpy(st->codec->extradata, header, 12);

    } else if (magic_number == FLIC_FILE_MAGIC_1) {
        /*
         * in this case, the speed (n) is number of 1/70s ticks between frames:
         *
         *    pts        n * frame #
         *  --------  =  -----------  => pts = n * (90000/70) * frame #
         *   90000           70
         *
         *  therefore, the frame pts increment = n * 1285.7
         */
        flic->frame_pts_inc = speed * 1285.7;
    } else if ((magic_number == FLIC_FILE_MAGIC_2) ||
               (magic_number == FLIC_FILE_MAGIC_3)) {
        /*
         * in this case, the speed (n) is number of milliseconds between frames:
         *
         *    pts        n * frame #
         *  --------  =  -----------  => pts = n * 90 * frame #
         *   90000          1000
         *
         *  therefore, the frame pts increment = n * 90
         */
        flic->frame_pts_inc = speed * 90;
    } else
        return AVERROR_INVALIDDATA;

    if (flic->frame_pts_inc == 0)
        flic->frame_pts_inc = FLIC_DEFAULT_PTS_INC;

    return 0;
}

static int flic_read_packet(AVFormatContext *s,
                            AVPacket *pkt)
{
    FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;
    ByteIOContext *pb = &s->pb;
    int packet_read = 0;
    unsigned int size;
    int magic;
    int ret = 0;
    unsigned char preamble[FLIC_PREAMBLE_SIZE];

    while (!packet_read) {

        if ((ret = get_buffer(pb, preamble, FLIC_PREAMBLE_SIZE)) !=
            FLIC_PREAMBLE_SIZE) {
            ret = AVERROR_IO;
            break;
        }

        size = LE_32(&preamble[0]);
        magic = LE_16(&preamble[4]);

        if (((magic == FLIC_CHUNK_MAGIC_1) || (magic == FLIC_CHUNK_MAGIC_2)) && size > FLIC_PREAMBLE_SIZE) {
            if (av_new_packet(pkt, size)) {
                ret = AVERROR_IO;
                break;
            }
            pkt->stream_index = flic->video_stream_index;
            pkt->pts = flic->pts;
            pkt->pos = url_ftell(pb);
            memcpy(pkt->data, preamble, FLIC_PREAMBLE_SIZE);
            ret = get_buffer(pb, pkt->data + FLIC_PREAMBLE_SIZE,
                size - FLIC_PREAMBLE_SIZE);
            if (ret != size - FLIC_PREAMBLE_SIZE) {
                av_free_packet(pkt);
                ret = AVERROR_IO;
            }
            flic->pts += flic->frame_pts_inc;
            packet_read = 1;
        } else {
            /* not interested in this chunk */
            url_fseek(pb, size - 6, SEEK_CUR);
        }
    }

    return ret;
}

static int flic_read_close(AVFormatContext *s)
{
//    FlicDemuxContext *flic = (FlicDemuxContext *)s->priv_data;

    return 0;
}

static AVInputFormat flic_iformat = {
    "flic",
    "FLI/FLC/FLX animation format",
    sizeof(FlicDemuxContext),
    flic_probe,
    flic_read_header,
    flic_read_packet,
    flic_read_close,
};

int flic_init(void)
{
    av_register_input_format(&flic_iformat);
    return 0;
}